加入很多新内容,这波一块交了

This commit is contained in:
2026-04-08 20:53:41 +08:00
parent d9376833b6
commit 85dfff28dd
128 changed files with 14546 additions and 474 deletions
@@ -195,6 +195,11 @@ public class equipSmelt : MonoBehaviour
SavePersistentState();
}
public void RefreshPlayerSkillAdjustedUi()
{
RefreshAllUi();
}
public void SetDragPreviewVisible(bool visible)
{
if (dragObj == null)
@@ -382,6 +387,7 @@ public class equipSmelt : MonoBehaviour
return;
}
int grantedFragments = Mathf.Max(0, pendingDirectFragmentsState);
if (pendingDirectFragmentsState > 0)
{
PlayerEconomyLedger.EnsureInstance().AddMaterial(pendingDirectFragmentsState);
@@ -398,6 +404,11 @@ public class equipSmelt : MonoBehaviour
SavePersistentState();
RefreshAllSmeltPools();
RefreshAllEquipBags();
if (grantedFragments > 0)
{
gItemGet.display(gItemGet.Create("记忆碎片", ResolveMemoryFragmentSprite(), grantedFragments, ItemRarity.Uncommon));
}
}
private void HandleGetRewardClicked()
@@ -530,10 +541,30 @@ public class equipSmelt : MonoBehaviour
ReinstateRewardEquipment(generated);
storedSmeltEnergyState = Mathf.Max(0, storedSmeltEnergyState - requiredAmount);
SavePersistentState();
gItemGet.display(gItemGet.FromEquipment(generated, 1));
RefreshAllUi();
RefreshAllEquipBags();
}
private static Sprite ResolveMemoryFragmentSprite()
{
equipSmelt[] instances = FindObjectsByType<equipSmelt>(FindObjectsInactive.Include, FindObjectsSortMode.None);
if (instances == null)
{
return null;
}
for (int i = 0; i < instances.Length; i++)
{
if (instances[i] != null && instances[i].memoryFragment != null)
{
return instances[i].memoryFragment;
}
}
return null;
}
private void HandleRewardSelectorClosed()
{
activeCtasInstance = null;
@@ -959,12 +990,14 @@ public class equipSmelt : MonoBehaviour
private int GetQuickFinishCost()
{
return ssrso != null ? Mathf.Max(0, ssrso.quickFinishCost) : 0;
int baseCost = ssrso != null ? Mathf.Max(0, ssrso.quickFinishCost) : 0;
return PlayerSkillService.ModifySmeltCoinCost(baseCost);
}
private int GetStartSmeltCost()
{
return ssrso != null ? Mathf.Max(0, ssrso.startSmeltCost) : 0;
int baseCost = ssrso != null ? Mathf.Max(0, ssrso.startSmeltCost) : 0;
return PlayerSkillService.ModifySmeltCoinCost(baseCost);
}
private smeltStageRewardSO.SmeltStageRewardRequirement GetSelectedRewardRequirement()