编队系统大更新 基本快搞好了 准备做敌人和分数

This commit is contained in:
FloatGaming
2025-11-10 22:41:13 +08:00
parent 7837c6adf0
commit 941b294fce
98 changed files with 8933 additions and 98 deletions
@@ -7,12 +7,12 @@ using UnityEngine;
public class NoteJudgeConfig : ScriptableObject
{
[Header("判定区间(单位:秒)")]
[Tooltip("Perfect 判定最大时间偏差")]
[Tooltip("Perfect")]
public float perfectRange = 0.05f;
[Tooltip("Great 判定最大时间偏差")]
[Tooltip("Great")]
public float greatRange = 0.1f;
[Tooltip("Good 判定最大时间偏差")]
[Tooltip("Good")]
public float goodRange = 0.2f;
[Tooltip("Miss 判定最大时间偏差")]
[Tooltip("Miss")]
public float missRange = 0.3f;
}