特效新内容。修复gameplay致命bug和分数保存bug

This commit is contained in:
FloatGaming
2026-02-16 01:55:18 +08:00
parent 3a7a0b4669
commit 9f7c1c57b7
206 changed files with 112684 additions and 857 deletions
Binary file not shown.

After

Width:  |  Height:  |  Size: 6.2 KiB

@@ -0,0 +1,156 @@
fileFormatVersion: 2
guid: 4f084763b23303b4783af7665db60a33
TextureImporter:
internalIDToNameTable:
- first:
213: 5928181197073471133
second: "\u672A\u6807\u9898-2 (3)_0"
externalObjects: {}
serializedVersion: 13
mipmaps:
mipMapMode: 0
enableMipMap: 0
sRGBTexture: 1
linearTexture: 0
fadeOut: 0
borderMipMap: 0
mipMapsPreserveCoverage: 0
alphaTestReferenceValue: 0.5
mipMapFadeDistanceStart: 1
mipMapFadeDistanceEnd: 3
bumpmap:
convertToNormalMap: 0
externalNormalMap: 0
heightScale: 0.25
normalMapFilter: 0
flipGreenChannel: 0
isReadable: 0
streamingMipmaps: 0
streamingMipmapsPriority: 0
vTOnly: 0
ignoreMipmapLimit: 0
grayScaleToAlpha: 0
generateCubemap: 6
cubemapConvolution: 0
seamlessCubemap: 0
textureFormat: 1
maxTextureSize: 2048
textureSettings:
serializedVersion: 2
filterMode: 1
aniso: 1
mipBias: 0
wrapU: 1
wrapV: 1
wrapW: 1
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
spriteTessellationDetail: -1
textureType: 8
textureShape: 1
singleChannelComponent: 0
flipbookRows: 1
flipbookColumns: 1
maxTextureSizeSet: 0
compressionQualitySet: 0
textureFormatSet: 0
ignorePngGamma: 0
applyGammaDecoding: 0
swizzle: 50462976
cookieLightType: 0
platformSettings:
- serializedVersion: 4
buildTarget: DefaultTexturePlatform
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Standalone
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
- serializedVersion: 4
buildTarget: Android
maxTextureSize: 2048
resizeAlgorithm: 0
textureFormat: -1
textureCompression: 1
compressionQuality: 50
crunchedCompression: 0
allowsAlphaSplitting: 0
overridden: 0
ignorePlatformSupport: 0
androidETC2FallbackOverride: 0
forceMaximumCompressionQuality_BC6H_BC7: 0
spriteSheet:
serializedVersion: 2
sprites:
- serializedVersion: 2
name: "\u672A\u6807\u9898-2 (3)_0"
rect:
serializedVersion: 2
x: 0
y: 0
width: 100
height: 30
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
physicsShape: []
tessellationDetail: -1
bones: []
spriteID: d96d6bfc361254250800000000000000
internalID: 5928181197073471133
vertices: []
indices:
edges: []
weights: []
outline: []
customData:
physicsShape: []
bones: []
spriteID: 5e97eb03825dee720800000000000000
internalID: 0
vertices: []
indices:
edges: []
weights: []
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable:
"\u672A\u6807\u9898-2 (3)_0": 5928181197073471133
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
assetBundleName:
assetBundleVariant:
+131 -12
View File
@@ -1,13 +1,14 @@
using JetBrains.Annotations;
using UnityEngine;
using UnityEngine.UI;
using TMPro;
public class archievePrefab : MonoBehaviour
{
[Header("Inspector")]
public Image archieve_btmImage;
public Text archieve_name;
public Text archieve_description;
public TextMeshProUGUI archieve_name;
public TextMeshProUGUI archieve_description;
[Header("Rarity Background Sprites")]
public Sprite whiteLevelSprite;
@@ -18,6 +19,32 @@ public class archievePrefab : MonoBehaviour
public Sprite redLevelSprite;
public Sprite colorfulLevelSprite;
[Header("Name Text Colors")]
public Color whiteNameColor = Color.black;
public Color greenNameColor = Color.black;
public Color blueNameColor = Color.white;
public Color purpleNameColor = Color.white;
public Color goldenNameColor = Color.black;
public Color redNameColor = Color.white;
public Color colorfulNameColor = Color.black;
[Header("Description Gradient Colors")]
public bool overrideDescriptionToBlack = false;
public Gradient whiteDescGradient;
public bool whiteHorizontal;
public Gradient greenDescGradient;
public bool greenHorizontal;
public Gradient blueDescGradient;
public bool blueHorizontal;
public Gradient purpleDescGradient;
public bool purpleHorizontal;
public Gradient goldenDescGradient;
public bool goldenHorizontal;
public Gradient redDescGradient;
public bool redHorizontal;
public Gradient colorfulDescGradient;
public bool colorfulHorizontal;
public void Setup(AchievementLevel level)
{
if (archieve_name != null) archieve_name.text = level.levelName;
@@ -31,37 +58,53 @@ public class archievePrefab : MonoBehaviour
if (archieve_btmImage == null) return;
Sprite targetSprite = whiteLevelSprite;
bool useBlackText = false;
Color targetNameColor = whiteNameColor;
Gradient targetGradient = whiteDescGradient;
bool isHorizontal = whiteHorizontal;
switch (rarity)
{
case AchievementRarity.Common:
targetSprite = whiteLevelSprite;
useBlackText = true; // 白色底图用黑字
targetNameColor = whiteNameColor;
targetGradient = whiteDescGradient;
isHorizontal = whiteHorizontal;
break;
case AchievementRarity.Advanced:
targetSprite = greenLevelSprite;
useBlackText = true; // 绿色底图用黑字
targetNameColor = greenNameColor;
targetGradient = greenDescGradient;
isHorizontal = greenHorizontal;
break;
case AchievementRarity.Rare:
targetSprite = blueLevelSprite;
useBlackText = false;
targetNameColor = blueNameColor;
targetGradient = blueDescGradient;
isHorizontal = blueHorizontal;
break;
case AchievementRarity.Epic:
targetSprite = purpleLevelSprite;
useBlackText = false;
targetNameColor = purpleNameColor;
targetGradient = purpleDescGradient;
isHorizontal = purpleHorizontal;
break;
case AchievementRarity.Legendary:
targetSprite = goldenLevelSprite;
useBlackText = true; // 金色底图用黑字
targetNameColor = goldenNameColor;
targetGradient = goldenDescGradient;
isHorizontal = goldenHorizontal;
break;
case AchievementRarity.Mythic:
targetSprite = redLevelSprite;
useBlackText = false;
targetNameColor = redNameColor;
targetGradient = redDescGradient;
isHorizontal = redHorizontal;
break;
case AchievementRarity.Exquisite:
targetSprite = colorfulLevelSprite;
useBlackText = true; // 至臻底图用黑字
targetNameColor = colorfulNameColor;
targetGradient = colorfulDescGradient;
isHorizontal = colorfulHorizontal;
break;
}
@@ -72,10 +115,86 @@ public class archievePrefab : MonoBehaviour
archieve_btmImage.color = Color.white;
}
// 2. 根据底图亮度调整文字颜色 (archieve_name)
// 2. 设置成就名字颜色 (archieve_name)
if (archieve_name != null)
{
archieve_name.color = useBlackText ? Color.black : Color.white;
archieve_name.color = targetNameColor;
}
// 3. 设置描述文本渐变颜色 (archieve_description)
if (archieve_description != null && targetGradient != null)
{
ApplyGlobalGradient(archieve_description, targetGradient, isHorizontal);
}
}
/// <summary>
/// 将渐变色应用到整个文本对象,而不是单个字符
/// </summary>
private void ApplyGlobalGradient(TextMeshProUGUI textComponent, Gradient gradient, bool isHorizontal)
{
if (overrideDescriptionToBlack)
{
textComponent.color = Color.black;
textComponent.enableVertexGradient = false;
// 如果处于覆盖模式,直接返回,不执行复杂的顶点渐变逻辑
return;
}
// 必须先强制更新网格以获取正确的顶点数据
textComponent.ForceMeshUpdate();
TMP_TextInfo textInfo = textComponent.textInfo;
int characterCount = textInfo.characterCount;
if (characterCount == 0) return;
// 获取文本的边界(用于计算比例)
float minPos = isHorizontal ? textInfo.meshInfo[0].vertices[0].x : textInfo.meshInfo[0].vertices[0].y;
float maxPos = minPos;
for (int i = 0; i < characterCount; i++)
{
if (!textInfo.characterInfo[i].isVisible) continue;
int materialIndex = textInfo.characterInfo[i].materialReferenceIndex;
int vertexIndex = textInfo.characterInfo[i].vertexIndex;
Vector3[] vertices = textInfo.meshInfo[materialIndex].vertices;
for (int j = 0; j < 4; j++)
{
float pos = isHorizontal ? vertices[vertexIndex + j].x : vertices[vertexIndex + j].y;
if (pos < minPos) minPos = pos;
if (pos > maxPos) maxPos = pos;
}
}
float range = maxPos - minPos;
if (range < 0.001f) range = 1f;
// 再次遍历并应用颜色
for (int i = 0; i < characterCount; i++)
{
if (!textInfo.characterInfo[i].isVisible) continue;
int materialIndex = textInfo.characterInfo[i].materialReferenceIndex;
int vertexIndex = textInfo.characterInfo[i].vertexIndex;
Color32[] colors = textInfo.meshInfo[materialIndex].colors32;
Vector3[] vertices = textInfo.meshInfo[materialIndex].vertices;
for (int j = 0; j < 4; j++)
{
float pos = isHorizontal ? vertices[vertexIndex + j].x : vertices[vertexIndex + j].y;
// 计算该顶点在整个范围内的 normalized 位置 (0-1)
float t = (pos - minPos) / range;
// 如果是垂直渐变,通常是从上到下,而 Y 轴向上,所以需要反转 t
if (!isHorizontal) t = 1f - t;
colors[vertexIndex + j] = gradient.Evaluate(t);
}
}
// 更新网格颜色
textComponent.UpdateVertexData(TMP_VertexDataUpdateFlags.Colors32);
}
}
+389 -50
View File
@@ -34,8 +34,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 145, y: 0}
m_SizeDelta: {x: 180.3219, y: 18.96}
m_AnchoredPosition: {x: 141.5818, y: 0}
m_SizeDelta: {x: 180.3219, y: 24.248}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &7653600646526832126
CanvasRenderer:
@@ -58,15 +58,15 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0, g: 0, b: 0, a: 0.6313726}
m_Color: {r: 1, g: 1, b: 1, a: 0.7764706}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: f26501999de5c54428a4c3c1fbfcf63b, type: 3}
m_Type: 0
m_Sprite: {fileID: 21300000, guid: 7f3b1220317607e44bbb8f0e1998044a, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@@ -74,7 +74,7 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
m_PixelsPerUnitMultiplier: 3
--- !u!1 &2158061846793205876
GameObject:
m_ObjectHideFlags: 0
@@ -219,8 +219,8 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_Sprite: {fileID: 21300000, guid: f26501999de5c54428a4c3c1fbfcf63b, type: 3}
m_Type: 0
m_Sprite: {fileID: 21300000, guid: 232065537e252394387fb47fa6b2dcc5, type: 3}
m_Type: 1
m_PreserveAspect: 0
m_FillCenter: 1
m_FillMethod: 4
@@ -228,7 +228,7 @@ MonoBehaviour:
m_FillClockwise: 1
m_FillOrigin: 0
m_UseSpriteMesh: 0
m_PixelsPerUnitMultiplier: 1
m_PixelsPerUnitMultiplier: 3
--- !u!1 &6472485741768238748
GameObject:
m_ObjectHideFlags: 0
@@ -279,15 +279,240 @@ MonoBehaviour:
m_Name:
m_EditorClassIdentifier:
archieve_btmImage: {fileID: 4523100129868866626}
archieve_name: {fileID: 2905176122685405629}
archieve_description: {fileID: 1514620737187801955}
archieve_name: {fileID: 4391417306324471311}
archieve_description: {fileID: 3991285927690417470}
whiteLevelSprite: {fileID: 21300000, guid: 4a54fa55041f7dc4eb55059093ec4cc4, type: 3}
greenLevelSprite: {fileID: 21300000, guid: e9911a4ebb8ed444ab8554663793b20c, type: 3}
blueLevelSprite: {fileID: 21300000, guid: dac00d8e9d47e684485b494c36b8ac15, type: 3}
purpleLevelSprite: {fileID: 21300000, guid: 75f586c0b70aa5844af58c4f015e0da8, type: 3}
goldenLevelSprite: {fileID: 21300000, guid: 9175bb92bbdd0e24abce048a0e0bdac8, type: 3}
redLevelSprite: {fileID: 21300000, guid: 90c130e16d6d36f4597ccc4452763930, type: 3}
colorfulLevelSprite: {fileID: 0}
colorfulLevelSprite: {fileID: 21300000, guid: 4f084763b23303b4783af7665db60a33, type: 3}
whiteNameColor: {r: 1, g: 1, b: 1, a: 1}
greenNameColor: {r: 1, g: 1, b: 1, a: 1}
blueNameColor: {r: 1, g: 1, b: 1, a: 1}
purpleNameColor: {r: 1, g: 1, b: 1, a: 1}
goldenNameColor: {r: 1, g: 1, b: 1, a: 1}
redNameColor: {r: 1, g: 1, b: 1, a: 1}
colorfulNameColor: {r: 1, g: 1, b: 1, a: 1}
overrideDescriptionToBlack: 1
whiteDescGradient:
serializedVersion: 2
key0: {r: 0.18867922, g: 0.18867922, b: 0.18867922, a: 1}
key1: {r: 0.19215687, g: 0.19215687, b: 0.19215687, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
whiteHorizontal: 0
greenDescGradient:
serializedVersion: 2
key0: {r: 0.33710417, g: 0.8805031, b: 0.31842077, a: 1}
key1: {r: 0.63231754, g: 0.8490566, b: 0.47792804, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
greenHorizontal: 0
blueDescGradient:
serializedVersion: 2
key0: {r: 0.07843137, g: 0.70338565, b: 0.85490197, a: 1}
key1: {r: 0.43928242, g: 0.80109864, b: 0.836478, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
blueHorizontal: 0
purpleDescGradient:
serializedVersion: 2
key0: {r: 0.47707486, g: 0.0854989, b: 0.8238993, a: 1}
key1: {r: 0.7237945, g: 0.41194963, b: 1, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
purpleHorizontal: 0
goldenDescGradient:
serializedVersion: 2
key0: {r: 0.8805031, g: 0.71660686, b: 0, a: 1}
key1: {r: 0.93710685, g: 0.9342017, b: 0.40372208, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
goldenHorizontal: 0
redDescGradient:
serializedVersion: 2
key0: {r: 0.9811321, g: 0.3237474, b: 0.10798612, a: 1}
key1: {r: 1, g: 0.55252624, b: 0.42452818, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
redHorizontal: 0
colorfulDescGradient:
serializedVersion: 2
key0: {r: 0.18553454, g: 0.95980686, b: 1, a: 1}
key1: {r: 1, g: 0.31760997, b: 0.8166271, a: 1}
key2: {r: 0, g: 0, b: 0, a: 0}
key3: {r: 0, g: 0, b: 0, a: 0}
key4: {r: 0, g: 0, b: 0, a: 0}
key5: {r: 0, g: 0, b: 0, a: 0}
key6: {r: 0, g: 0, b: 0, a: 0}
key7: {r: 0, g: 0, b: 0, a: 0}
ctime0: 0
ctime1: 65535
ctime2: 0
ctime3: 0
ctime4: 0
ctime5: 0
ctime6: 0
ctime7: 0
atime0: 0
atime1: 65535
atime2: 0
atime3: 0
atime4: 0
atime5: 0
atime6: 0
atime7: 0
m_Mode: 0
m_ColorSpace: -1
m_NumColorKeys: 2
m_NumAlphaKeys: 2
colorfulHorizontal: 0
--- !u!1 &7107878648302016172
GameObject:
m_ObjectHideFlags: 0
@@ -298,7 +523,7 @@ GameObject:
m_Component:
- component: {fileID: 5159833122166663045}
- component: {fileID: 4279214170018526763}
- component: {fileID: 1514620737187801955}
- component: {fileID: 3991285927690417470}
m_Layer: 0
m_Name: desTxt
m_TagString: Untagged
@@ -322,8 +547,8 @@ RectTransform:
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 7.125, y: 0}
m_SizeDelta: {x: 157.1034, y: 30}
m_AnchoredPosition: {x: 0.625, y: 0}
m_SizeDelta: {x: 166.1034, y: 30}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &4279214170018526763
CanvasRenderer:
@@ -333,7 +558,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7107878648302016172}
m_CullTransparentMesh: 1
--- !u!114 &1514620737187801955
--- !u!114 &3991285927690417470
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -342,31 +567,88 @@ MonoBehaviour:
m_GameObject: {fileID: 7107878648302016172}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
m_Color: {r: 0.19607843, g: 0.19607843, b: 0.19607843, a: 1}
m_Color: {r: 1, g: 1, b: 1, a: 1}
m_RaycastTarget: 1
m_RaycastPadding: {x: 0, y: 0, z: 0, w: 0}
m_Maskable: 1
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: bd4be44636ad6c24a9b117a7108a75e9, type: 3}
m_FontSize: 12
m_FontStyle: 0
m_BestFit: 1
m_MinSize: 6
m_MaxSize: 12
m_Alignment: 3
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u672C\u6210\u5C31\u63CF\u8FF0"
m_text: "\u672C\u6210\u5C31\u63CF\u8FF0"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 47babadf44fc728438ae9a924c42227e, type: 2}
m_sharedMaterial: {fileID: 6312708493749940865, guid: 47babadf44fc728438ae9a924c42227e, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 12
m_fontSizeBase: 12
m_fontWeight: 400
m_enableAutoSizing: 0
m_fontSizeMin: 18
m_fontSizeMax: 72
m_fontStyle: 0
m_HorizontalAlignment: 1
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}
--- !u!1 &7861677673924628990
GameObject:
m_ObjectHideFlags: 0
@@ -377,7 +659,7 @@ GameObject:
m_Component:
- component: {fileID: 476489795891935588}
- component: {fileID: 6937842989356694758}
- component: {fileID: 2905176122685405629}
- component: {fileID: 4391417306324471311}
m_Layer: 0
m_Name: archieveName
m_TagString: Untagged
@@ -402,7 +684,7 @@ RectTransform:
m_AnchorMin: {x: 0.5, y: 0.5}
m_AnchorMax: {x: 0.5, y: 0.5}
m_AnchoredPosition: {x: 0, y: 0}
m_SizeDelta: {x: 160, y: 30}
m_SizeDelta: {x: 80, y: 25}
m_Pivot: {x: 0.5, y: 0.5}
--- !u!222 &6937842989356694758
CanvasRenderer:
@@ -412,7 +694,7 @@ CanvasRenderer:
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7861677673924628990}
m_CullTransparentMesh: 1
--- !u!114 &2905176122685405629
--- !u!114 &4391417306324471311
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
@@ -421,7 +703,7 @@ MonoBehaviour:
m_GameObject: {fileID: 7861677673924628990}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5f7201a12d95ffc409449d95f23cf332, type: 3}
m_Script: {fileID: 11500000, guid: f4688fdb7df04437aeb418b961361dc5, type: 3}
m_Name:
m_EditorClassIdentifier:
m_Material: {fileID: 0}
@@ -432,17 +714,74 @@ MonoBehaviour:
m_OnCullStateChanged:
m_PersistentCalls:
m_Calls: []
m_FontData:
m_Font: {fileID: 12800000, guid: dfa10de3e2846524089b5073175cd151, type: 3}
m_FontSize: 14
m_FontStyle: 0
m_BestFit: 0
m_MinSize: 10
m_MaxSize: 40
m_Alignment: 4
m_AlignByGeometry: 0
m_RichText: 1
m_HorizontalOverflow: 0
m_VerticalOverflow: 0
m_LineSpacing: 1
m_Text: "\u4EE5\u6210\u5C31\u4E4B\u540D"
m_text: "\u4EE5\u6210\u5C31\u4E4B\u540D"
m_isRightToLeft: 0
m_fontAsset: {fileID: 11400000, guid: 47babadf44fc728438ae9a924c42227e, type: 2}
m_sharedMaterial: {fileID: 6312708493749940865, guid: 47babadf44fc728438ae9a924c42227e, type: 2}
m_fontSharedMaterials: []
m_fontMaterial: {fileID: 0}
m_fontMaterials: []
m_fontColor32:
serializedVersion: 2
rgba: 4294967295
m_fontColor: {r: 1, g: 1, b: 1, a: 1}
m_enableVertexGradient: 0
m_colorMode: 3
m_fontColorGradient:
topLeft: {r: 1, g: 1, b: 1, a: 1}
topRight: {r: 1, g: 1, b: 1, a: 1}
bottomLeft: {r: 1, g: 1, b: 1, a: 1}
bottomRight: {r: 1, g: 1, b: 1, a: 1}
m_fontColorGradientPreset: {fileID: 0}
m_spriteAsset: {fileID: 0}
m_tintAllSprites: 0
m_StyleSheet: {fileID: 0}
m_TextStyleHashCode: -1183493901
m_overrideHtmlColors: 0
m_faceColor:
serializedVersion: 2
rgba: 4294967295
m_fontSize: 14
m_fontSizeBase: 13
m_fontWeight: 400
m_enableAutoSizing: 1
m_fontSizeMin: 10
m_fontSizeMax: 14
m_fontStyle: 0
m_HorizontalAlignment: 2
m_VerticalAlignment: 512
m_textAlignment: 65535
m_characterSpacing: 0
m_wordSpacing: 0
m_lineSpacing: 0
m_lineSpacingMax: 0
m_paragraphSpacing: 0
m_charWidthMaxAdj: 0
m_TextWrappingMode: 1
m_wordWrappingRatios: 0.4
m_overflowMode: 0
m_linkedTextComponent: {fileID: 0}
parentLinkedComponent: {fileID: 0}
m_enableKerning: 0
m_ActiveFontFeatures: 6e72656b
m_enableExtraPadding: 0
checkPaddingRequired: 0
m_isRichText: 1
m_EmojiFallbackSupport: 1
m_parseCtrlCharacters: 1
m_isOrthographic: 1
m_isCullingEnabled: 0
m_horizontalMapping: 0
m_verticalMapping: 0
m_uvLineOffset: 0
m_geometrySortingOrder: 0
m_IsTextObjectScaleStatic: 0
m_VertexBufferAutoSizeReduction: 0
m_useMaxVisibleDescender: 1
m_pageToDisplay: 1
m_margin: {x: 0, y: 0, z: 0, w: 0}
m_isUsingLegacyAnimationComponent: 0
m_isVolumetricText: 0
m_hasFontAssetChanged: 0
m_baseMaterial: {fileID: 0}
m_maskOffset: {x: 0, y: 0, z: 0, w: 0}