修复一堆bug 加入粒子系统代替原击打特效 焕新长音符逻辑 修复多重计分 更新判定管理和音符生成器 搞了一个免费包

This commit is contained in:
2025-12-18 03:26:52 +08:00
parent 1dd6c95ec9
commit a7d8d71d10
1572 changed files with 1658779 additions and 527 deletions
@@ -0,0 +1,29 @@
%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
serializedVersion: 6
m_ObjectHideFlags: 0
m_PrefabParentObject: {fileID: 0}
m_PrefabInternal: {fileID: 0}
m_Name: CFX4_BubbleSubtle AddA8
m_Shader: {fileID: 4800000, guid: bccaaca1f83315c4aad8d95e28fd9149, type: 3}
m_ShaderKeywords:
m_LightmapFlags: 4
m_EnableInstancingVariants: 0
m_CustomRenderQueue: -1
stringTagMap: {}
disabledShaderPasses: []
m_SavedProperties:
serializedVersion: 3
m_TexEnvs:
- _MainTex:
m_Texture: {fileID: 2800000, guid: 2b1e7eedd7ee0e84495e702c91bc240a, type: 3}
m_Scale: {x: 1, y: 1}
m_Offset: {x: 0, y: 0}
m_Floats:
- _InvFade: 1
m_Colors:
- _BaseColor: {r: 1, g: 1, b: 1, a: 1}
- _Color: {r: 1, g: 1, b: 1, a: 1}
- _TintColor: {r: 0.5019608, g: 0.5019608, b: 0.5019608, a: 0.5019608}