UI HUGE UPDATE

This commit is contained in:
2026-06-25 11:48:56 +08:00
parent bd2a06f4c7
commit b2a1e307a4
1806 changed files with 359863 additions and 20822 deletions
+26 -2
View File
@@ -265,6 +265,7 @@ public class equipBag : MonoBehaviour
private equipmentSO[] LoadEquipments()
{
var results = new List<equipmentSO>();
var indexedByName = new Dictionary<string, int>(StringComparer.Ordinal);
#if UNITY_EDITOR
if (!Application.isPlaying)
{
@@ -277,15 +278,38 @@ public class equipBag : MonoBehaviour
.Where(equipment => equipment != null));
}
for (int i = 0; i < results.Count; i++)
{
equipmentSO equipment = results[i];
if (equipment == null || string.IsNullOrWhiteSpace(equipment.name))
{
continue;
}
indexedByName[equipment.name] = i;
}
IReadOnlyList<equipmentSO> runtimeGenerated = equipmentGenerator.GetRuntimeGeneratedEquipments();
if (runtimeGenerated != null)
{
for (int i = 0; i < runtimeGenerated.Count; i++)
{
equipmentSO equipment = runtimeGenerated[i];
if (equipment != null && !results.Contains(equipment))
if (equipment == null)
{
results.Add(equipment);
continue;
}
if (!string.IsNullOrWhiteSpace(equipment.name) && indexedByName.TryGetValue(equipment.name, out int existingIndex))
{
results[existingIndex] = equipment;
continue;
}
results.Add(equipment);
if (!string.IsNullOrWhiteSpace(equipment.name))
{
indexedByName[equipment.name] = results.Count - 1;
}
}
}