UI HUGE UPDATE

This commit is contained in:
FloatGaming
2026-06-25 11:48:56 +08:00
parent bd2a06f4c7
commit b2a1e307a4
1806 changed files with 359863 additions and 20822 deletions
@@ -111,6 +111,9 @@ public class SongButton : MonoBehaviour
sd = SongDataLibrary.Instance.GetSongDataByID(songID) ?? sd;
if (sd != null)
{
Sprite resolvedBackground = sd.GetResolvedBackgroundPic();
Sprite resolvedProfile = sd.GetResolvedCardProfileImage();
if (songNameText != null) songNameText.text = sd.songName;
if (multiNameText != null)
@@ -173,12 +176,12 @@ public class SongButton : MonoBehaviour
// Set rank images for the first three difficulties
SetDifficultyRankImages(sd);
if (buttonImage != null) buttonImage.sprite = sd.backgroudPIC;
if (buttonImage != null) buttonImage.sprite = resolvedBackground;
if (profileImage != null)
{
profileImage.sprite = sd.card_profileImage;
if (sd.card_profileImage != null)
profileImage.sprite = resolvedProfile;
if (resolvedProfile != null)
{
profileImage.color = new Color(profileImage.color.r, profileImage.color.g, profileImage.color.b, 1f);
profileImage.enabled = true;