UI HUGE UPDATE
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@@ -8,13 +8,16 @@ public class storeItemSO : ScriptableObject
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[Header("Basic Info")]
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public string itemName;
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public Sprite itemIcon;
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public ItemRarity itemRarity = ItemRarity.None;
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public ItemRarity itemRarity = ItemRarity.Common;
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public int itemID; // Unique identifier for the item
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public int itemSinglePurchaseQty; // 物品单次购买数量
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public int itemPurchaseQuota; // 物品限购配额,-1为不限购
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[TextArea(3, 3)] public string itemDescription;
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[TextArea(3, 10)] public string itemDetailedDescription; // 这个是用来在物品详情界面显示的更详细的描述文本的
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[Header("Usage")]
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public ItemUsageTag itemUsageTag = ItemUsageTag.Auto;
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[Header("Item Type")]
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public bool isOnShelf = true; // Indicates if the item is currently available for purchase
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public bool canbepurchased = true; // Indicates if the item can be purchased with coins
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