UI HUGE UPDATE

This commit is contained in:
FloatGaming
2026-06-25 11:48:56 +08:00
parent bd2a06f4c7
commit b2a1e307a4
1806 changed files with 359863 additions and 20822 deletions
+14 -1
View File
@@ -43,6 +43,8 @@ public class storeSystem : MonoBehaviour
public Sprite coinSprite;
public Sprite materialSprite;
public Sprite cannotBuySprite;
public Sprite memoryBuyPlanSprite;
public Sprite memorySellPlanSprite;
[Header("selecting item purchase")]
public Text p_itemName;
@@ -53,6 +55,7 @@ public class storeSystem : MonoBehaviour
public Button p_iAmount_minus;
public InputField p_iAmount_input;
public Button purchaseButton;
public Text p_itemUsageText;
public Text p_detailedDescriptionText;
[Header("selectable equipment reward")]
@@ -347,7 +350,7 @@ public class storeSystem : MonoBehaviour
}
var playerSkillItems = new List<storeItemSO>();
PlayerSkillService.AppendDynamicStoreItems(playerSkillItems, coinSprite, materialSprite);
PlayerSkillService.AppendDynamicStoreItems(playerSkillItems, coinSprite, materialSprite, memoryBuyPlanSprite, memorySellPlanSprite);
for (int i = 0; i < playerSkillItems.Count; i++)
{
var itemSO = playerSkillItems[i];
@@ -763,6 +766,11 @@ public class storeSystem : MonoBehaviour
: itemSO.itemDetailedDescription;
}
if (p_itemUsageText != null)
{
p_itemUsageText.text = ItemUsageTagUtility.ResolveDisplayName(itemSO);
}
if (resetAmount || IsSelectableEquipmentRewardItem(itemSO))
{
SetPurchaseAmount(MinPurchaseAmount, false);
@@ -795,6 +803,11 @@ public class storeSystem : MonoBehaviour
p_detailedDescriptionText.text = string.Empty;
}
if (p_itemUsageText != null)
{
p_itemUsageText.text = string.Empty;
}
if (p_sumCostText != null)
{
p_sumCostText.text = string.Empty;