改动与优化

This commit is contained in:
FloatGaming
2026-07-20 22:19:25 +08:00
parent 0a0872c4f4
commit b5d1cdcbc5
83 changed files with 2475 additions and 276 deletions
@@ -1285,6 +1285,7 @@ public class idolUpgrade : MonoBehaviour
}
GameObject instance = Instantiate(materialPrefab, materialContainer);
UI_OrderedEntryAnimator.PlaySingle(instance, materialContainer.childCount - 1, 0.16f, 0.016f, -10f, 0.97f, true);
materialPrefab item = instance.GetComponent<materialPrefab>();
if (item != null)
{