改动与优化
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@@ -115,6 +115,7 @@ public class newTeamSelector : MonoBehaviour
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var go = Instantiate(slotPrefab, container);
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go.transform.SetParent(container, false);
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go.name = $"heroSlot_{i}";
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UI_OrderedEntryAnimator.PlayFadeOnly(go, i, 0.16f, 0.012f, true);
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var slotComp = go.GetComponent<slots_heroSlots>();
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if (slotComp == null)
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