改动与优化

This commit is contained in:
FloatGaming
2026-07-20 22:19:25 +08:00
parent 0a0872c4f4
commit b5d1cdcbc5
83 changed files with 2475 additions and 276 deletions
@@ -61,6 +61,7 @@ public class loadDlcListPrefab : MonoBehaviour
{
var headerGO = Instantiate(columnPrefab, dlc_scContent.transform);
headerGO.name = "Column_" + colIndex;
UI_OrderedEntryAnimator.PlayFadeOnly(headerGO, dlc_scContent.transform.childCount - 1, 0.14f, 0.008f, true);
var card = headerGO.GetComponent<columnCardPrefab>();
if (card != null && card.columnNameText != null)
@@ -87,6 +88,7 @@ public class loadDlcListPrefab : MonoBehaviour
var itemGO = Instantiate(dlcButtonPrefab, dlc_scContent.transform);
itemGO.name = $"DLC_Col{colIndex}_Item{entryIndex}";
UI_OrderedEntryAnimator.PlayFadeOnly(itemGO, dlc_scContent.transform.childCount - 1, 0.16f, 0.01f, true);
var btn = itemGO.GetComponent<dlcButton>();
if (btn != null)