改动与优化
This commit is contained in:
@@ -61,6 +61,7 @@ public class loadDlcListPrefab : MonoBehaviour
|
||||
{
|
||||
var headerGO = Instantiate(columnPrefab, dlc_scContent.transform);
|
||||
headerGO.name = "Column_" + colIndex;
|
||||
UI_OrderedEntryAnimator.PlayFadeOnly(headerGO, dlc_scContent.transform.childCount - 1, 0.14f, 0.008f, true);
|
||||
|
||||
var card = headerGO.GetComponent<columnCardPrefab>();
|
||||
if (card != null && card.columnNameText != null)
|
||||
@@ -87,6 +88,7 @@ public class loadDlcListPrefab : MonoBehaviour
|
||||
|
||||
var itemGO = Instantiate(dlcButtonPrefab, dlc_scContent.transform);
|
||||
itemGO.name = $"DLC_Col{colIndex}_Item{entryIndex}";
|
||||
UI_OrderedEntryAnimator.PlayFadeOnly(itemGO, dlc_scContent.transform.childCount - 1, 0.16f, 0.01f, true);
|
||||
|
||||
var btn = itemGO.GetComponent<dlcButton>();
|
||||
if (btn != null)
|
||||
|
||||
Reference in New Issue
Block a user