队伍角色添加、快速更换新位置完善

This commit is contained in:
2025-06-14 02:59:23 +08:00
parent 9d483f4aa5
commit cabf567390
6 changed files with 261 additions and 27 deletions
+61 -1
View File
@@ -4176,6 +4176,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1221530203}
m_TargetAssemblyTypeName: teamCharacterView, Assembly-CSharp
m_MethodName: ResetTeamCharacter
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &495389257
GameObject:
m_ObjectHideFlags: 0
@@ -5259,6 +5271,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 826634049}
m_TargetAssemblyTypeName: teamCharacterView, Assembly-CSharp
m_MethodName: ResetTeamCharacter
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &587893952
GameObject:
m_ObjectHideFlags: 0
@@ -12637,6 +12661,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 973852809}
m_TargetAssemblyTypeName: teamCharacterView, Assembly-CSharp
m_MethodName: ResetTeamCharacter
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &1235967462
GameObject:
m_ObjectHideFlags: 0
@@ -15193,7 +15229,7 @@ MonoBehaviour:
m_EditorClassIdentifier:
teamSettingPanelInstance: {fileID: 16906201}
currentSelectedTeam: 0
currentSelectedCharacter: -1
currentSelectedTeamCharacter: -1
--- !u!4 &1593528874
Transform:
m_ObjectHideFlags: 0
@@ -17697,6 +17733,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 847674721}
m_TargetAssemblyTypeName: teamCharacterView, Assembly-CSharp
m_MethodName: ResetTeamCharacter
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &1805718607
GameObject:
m_ObjectHideFlags: 0
@@ -19538,6 +19586,18 @@ MonoBehaviour:
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
- m_Target: {fileID: 1712599091}
m_TargetAssemblyTypeName: teamCharacterView, Assembly-CSharp
m_MethodName: ResetTeamCharacter
m_Mode: 1
m_Arguments:
m_ObjectArgument: {fileID: 0}
m_ObjectArgumentAssemblyTypeName: UnityEngine.Object, UnityEngine
m_IntArgument: 0
m_FloatArgument: 0
m_StringArgument:
m_BoolArgument: 0
m_CallState: 2
--- !u!1 &1975772328
GameObject:
m_ObjectHideFlags: 0