更新,spine和很多优化

This commit is contained in:
2026-02-24 05:36:08 +08:00
parent 14fb281d6f
commit d5c8966abd
2039 changed files with 348643 additions and 2589 deletions
@@ -58,6 +58,8 @@ public class groundParticularController : MonoBehaviour
[SerializeField] private float spawnOffsetY = 0.5f;
[Tooltip("速率系数,用于调节基础移动速度")]
[SerializeField] private float speedMultiplier = 0.1f;
[Tooltip("发射速度倍增器")]
[SerializeField] private float emissionSpeedMultiplier = 1f;
[Tooltip("起点缩放抖动强度 (基于音频电平)")]
[SerializeField] private float shakeIntensity = 0.1f;
@@ -305,7 +307,7 @@ public class groundParticularController : MonoBehaviour
float effectiveBPM = Mathf.Max(currentBPM, 60f);
float noteSpeed = (totalDist * effectiveBPM * noteSpawnerSpeedMultiplier) / 240f;
float step = noteSpeed * speedMultiplier * Time.deltaTime;
float step = noteSpeed * speedMultiplier * emissionSpeedMultiplier * Time.deltaTime;
if (step <= 0) step = 0.01f;
traveledDist += step;