更新,spine和很多优化
This commit is contained in:
Vendored
+22
@@ -0,0 +1,22 @@
|
||||
#ifndef URP_LIT_INPUT_INCLUDED
|
||||
#define URP_LIT_INPUT_INCLUDED
|
||||
|
||||
#include "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"
|
||||
|
||||
////////////////////////////////////////
|
||||
// Defines
|
||||
//
|
||||
#undef LIGHTMAP_ON
|
||||
|
||||
CBUFFER_START(UnityPerMaterial)
|
||||
|
||||
float4 _MainTex_ST;
|
||||
half _Cutoff;
|
||||
half4 _Color;
|
||||
half4 _Black;
|
||||
|
||||
CBUFFER_END
|
||||
|
||||
sampler2D _MainTex;
|
||||
|
||||
#endif // URP_LIT_INPUT_INCLUDED
|
||||
Reference in New Issue
Block a user