修了很多bug和增加功能,优化不少问题
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@@ -1,4 +1,4 @@
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using UnityEngine;
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using UnityEngine;
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using UnityEngine.UI;
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public class settleTeamPrefab : MonoBehaviour
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@@ -20,6 +20,45 @@ public class settleTeamPrefab : MonoBehaviour
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public Button displayDetailContributionButton;
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public GameObject detailContributionGO;
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public void SetEmptyState()
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{
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// 1. Ally profile to transparent
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if (ally_profile != null)
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{
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ally_profile.color = new Color(1f, 1f, 1f, 0f);
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}
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// 2. Name to "——"
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if (ally_name != null)
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{
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ally_name.text = "——";
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}
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// 3. Health bar to 0
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if (ally_healthBar != null)
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{
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ally_healthBar.fillAmount = 0f;
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}
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// 4. Statistics to "-"
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if (thisAlly_earnExp != null) thisAlly_earnExp.text = "-";
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if (this_allyIdolScore != null) this_allyIdolScore.text = "-";
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if (this_allyDamageDealt != null) this_allyDamageDealt.text = "-";
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if (this_allyDamageTook != null) this_allyDamageTook.text = "-";
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if (this_allyHealthRestored != null) this_allyHealthRestored.text = "-";
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if (this_allyManaRestored != null) this_allyManaRestored.text = "-";
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// 5. Hide buttons/details
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if (displayDetailContributionButton != null)
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{
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displayDetailContributionButton.gameObject.SetActive(false);
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}
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if (detailContributionGO != null)
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{
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detailContributionGO.SetActive(false);
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}
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}
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private void Start()
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{
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// Documentation text normalized.
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