add some small changes
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@@ -352,11 +352,11 @@ public class HoldNote : BaseNote
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{
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float diff = Mathf.Abs(releaseTime - scheduledEndTime);
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// End段的判定规则
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if (diff <= 0.05f) // 更严格的完美判定窗口
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if (diff <= 0.1f) // 更严格的完美判定窗口
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{
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result = "Perfect";
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}
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else if (diff < 0.15f) // 适当放宽的Great判定
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else if (diff < 0.2f) // 适当放宽的Great判定
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{
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result = "Great";
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}
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@@ -117,6 +117,4 @@ public class JudgeManager : MonoBehaviour
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}
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}
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}
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}
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