修复短音符延迟
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@@ -10,6 +10,7 @@ public class settlementController : MonoBehaviour
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[SerializeField] private ScoreManager sm;
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private SongData thisSong_so;
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private int maxScore_sum = 2000000;
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[SerializeField] private Image thisSong_backPic;
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[Header("跳转之按钮")]
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public Button exit_toSelectSongs;
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public Button replay_thisGame;
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@@ -65,6 +66,7 @@ public class settlementController : MonoBehaviour
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if(!sm)
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{
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songName_Text.text = bmm.parsedTitle;
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thisSong_backPic.sprite = bmm.assignedSongData.illustration;
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finalScore_Text.text = (sm.allSum_pmScore + sm.allSum_idolScore).ToString();
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pmScoreSum_Text.text = sm.allSum_pmScore.ToString();
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