修复短音符延迟

This commit is contained in:
FloatGaming
2026-01-15 02:46:42 +08:00
parent 271a576289
commit f3ece026ca
10 changed files with 666 additions and 105 deletions
@@ -10,6 +10,7 @@ public class settlementController : MonoBehaviour
[SerializeField] private ScoreManager sm;
private SongData thisSong_so;
private int maxScore_sum = 2000000;
[SerializeField] private Image thisSong_backPic;
[Header("跳转之按钮")]
public Button exit_toSelectSongs;
public Button replay_thisGame;
@@ -65,6 +66,7 @@ public class settlementController : MonoBehaviour
if(!sm)
{
songName_Text.text = bmm.parsedTitle;
thisSong_backPic.sprite = bmm.assignedSongData.illustration;
finalScore_Text.text = (sm.allSum_pmScore + sm.allSum_idolScore).ToString();
pmScoreSum_Text.text = sm.allSum_pmScore.ToString();