UI update 02
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@@ -0,0 +1,111 @@
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using UnityEditor;
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using UnityEngine;
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using XCharts.Runtime;
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namespace XCharts.Editor
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{
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[CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationInfo), true)]
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public class AnimationInfoDrawer : BasePropertyDrawer
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{
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Enable", true))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Delay");
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PropertyField(prop, "m_Duration");
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PropertyField(prop, "m_Speed");
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--EditorGUI.indentLevel;
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}
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}
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}
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[CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationChange), true)]
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public class AnimationChangeDrawer : BasePropertyDrawer
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{
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Enable", true))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Duration");
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PropertyField(prop, "m_Speed");
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--EditorGUI.indentLevel;
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}
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}
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}
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[CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationAddition), true)]
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public class AnimationAdditionDrawer : BasePropertyDrawer
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{
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Enable", true))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Duration");
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PropertyField(prop, "m_Speed");
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--EditorGUI.indentLevel;
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}
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}
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}
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[CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationInteraction), true)]
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public class AnimationInteractionDrawer : BasePropertyDrawer
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{
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Enable", true))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Duration");
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PropertyField(prop, "m_Width");
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PropertyField(prop, "m_Radius");
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PropertyField(prop, "m_Offset");
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--EditorGUI.indentLevel;
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}
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}
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}
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[CustomPropertyDrawer(typeof(XCharts.Runtime.AnimationExchange), true)]
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public class AnimationExchangeDrawer : BasePropertyDrawer
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{
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Enable", true))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Duration");
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--EditorGUI.indentLevel;
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}
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}
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}
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[CustomPropertyDrawer(typeof(AnimationStyle), true)]
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public class AnimationDrawer : BasePropertyDrawer
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{
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public override string ClassName { get { return "Animation"; } }
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public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
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{
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base.OnGUI(pos, prop, label);
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if (MakeComponentFoldout(prop, "m_Enable", true))
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{
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++EditorGUI.indentLevel;
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PropertyField(prop, "m_Type");
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PropertyField(prop, "m_UnscaledTime");
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PropertyField(prop, "m_FadeIn");
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PropertyField(prop, "m_FadeOut");
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PropertyField(prop, "m_Change");
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PropertyField(prop, "m_Addition");
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PropertyField(prop, "m_Interaction");
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PropertyField(prop, "m_Exchange");
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--EditorGUI.indentLevel;
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}
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}
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}
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}
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