UI update 02

This commit is contained in:
FloatGaming
2026-06-30 21:21:30 +08:00
parent b2a1e307a4
commit f62f643cfc
1666 changed files with 211081 additions and 22799 deletions
@@ -0,0 +1,24 @@
using UnityEditor;
using UnityEngine;
using XCharts.Runtime;
namespace XCharts.Editor
{
[CustomPropertyDrawer(typeof(TextLimit), true)]
public class TextLimitDrawer : BasePropertyDrawer
{
public override string ClassName { get { return "TextLimit"; } }
public override void OnGUI(Rect pos, SerializedProperty prop, GUIContent label)
{
base.OnGUI(pos, prop, label);
if (MakeComponentFoldout(prop, "m_Enable", true))
{
++EditorGUI.indentLevel;
PropertyField(prop, "m_MaxWidth");
PropertyField(prop, "m_Gap");
PropertyField(prop, "m_Suffix");
--EditorGUI.indentLevel;
}
}
}
}