UI update 02
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using System;
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using System.Collections.Generic;
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using UnityEngine;
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namespace XCharts.Runtime
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{
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public sealed class AnimationInfoContext
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{
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public bool init;
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public bool start;
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public bool pause;
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public bool end;
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public float startTime;
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public float currProgress;
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public float destProgress;
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public float totalProgress;
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public float sizeProgress;
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public int currPointIndex;
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public int destPointIndex;
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public float currDuration;
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public Vector3 currPoint;
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public Vector3 destPoint;
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public Dictionary<int, float> dataCurrProgress = new Dictionary<int, float>();
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public Dictionary<int, float> dataDestProgress = new Dictionary<int, float>();
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}
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}
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