UI update 02
This commit is contained in:
@@ -0,0 +1,32 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Runtime
|
||||
{
|
||||
/// <summary>
|
||||
/// The x axis in cartesian(rectangular) coordinate.
|
||||
/// ||直角坐标系 grid 中的 y 轴。
|
||||
/// </summary>
|
||||
[System.Serializable]
|
||||
[RequireChartComponent(typeof(GridCoord), typeof(XAxis))]
|
||||
[ComponentHandler(typeof(YAxisHander), true)]
|
||||
public class YAxis : Axis
|
||||
{
|
||||
public override void SetDefaultValue()
|
||||
{
|
||||
m_Show = true;
|
||||
m_Type = AxisType.Value;
|
||||
m_Min = 0;
|
||||
m_Max = 0;
|
||||
m_SplitNumber = 0;
|
||||
m_BoundaryGap = false;
|
||||
m_Position = AxisPosition.Left;
|
||||
m_Data = new List<string>(5);
|
||||
splitLine.show = true;
|
||||
splitLine.lineStyle.type = LineStyle.Type.None;
|
||||
axisLabel.textLimit.enable = false;
|
||||
axisTick.showStartTick = true;
|
||||
axisName.labelStyle.offset = new Vector3(0, 22, 0);
|
||||
}
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user