UI update 02
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using System.Collections.Generic;
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using UnityEngine;
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using UnityEngine.UI;
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namespace XCharts.Runtime
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{
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public class RadarCoordContext : MainComponentContext
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{
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/// <summary>
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/// the center position of radar in container.
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/// ||雷达图在容器中的具体中心点。
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/// </summary>
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public Vector3 center { get; internal set; }
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/// <summary>
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/// the true radius of radar.
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/// ||雷达图的运行时实际半径。
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/// </summary>
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public float radius { get; internal set; }
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public float dataRadius { get; internal set; }
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public bool isPointerEnter { get; set; }
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}
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}
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