UI update 02

This commit is contained in:
FloatGaming
2026-06-30 21:21:30 +08:00
parent b2a1e307a4
commit f62f643cfc
1666 changed files with 211081 additions and 22799 deletions
@@ -0,0 +1,21 @@
using System.Collections.Generic;
using UnityEngine;
namespace XCharts.Runtime
{
public class VisualMapContext : MainComponentContext
{
/// <summary>
/// 鼠标悬停选中的index
/// </summary>
public int pointerIndex { get; set; }
public double pointerValue { get; set; }
public bool minDrag { get; internal set; }
public bool maxDrag { get; internal set; }
public double min { get; set; }
public double max { get; set; }
internal List<Color32> inRangeColors = new List<Color32>();
}
}