UI update 02
This commit is contained in:
@@ -0,0 +1,21 @@
|
||||
using System.Collections.Generic;
|
||||
using UnityEngine;
|
||||
|
||||
namespace XCharts.Runtime
|
||||
{
|
||||
public class VisualMapContext : MainComponentContext
|
||||
{
|
||||
/// <summary>
|
||||
/// 鼠标悬停选中的index
|
||||
/// </summary>
|
||||
public int pointerIndex { get; set; }
|
||||
public double pointerValue { get; set; }
|
||||
public bool minDrag { get; internal set; }
|
||||
public bool maxDrag { get; internal set; }
|
||||
public double min { get; set; }
|
||||
public double max { get; set; }
|
||||
|
||||
internal List<Color32> inRangeColors = new List<Color32>();
|
||||
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user