UI update 02
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using System;
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using UnityEngine;
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namespace XCharts.Runtime
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{
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/// <summary>
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/// Polar coordinate can be used in scatter and line chart. Every polar coordinate has an angleAxis and a radiusAxis.
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/// ||极坐标系组件。
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/// 极坐标系,可以用于散点图和折线图。每个极坐标系拥有一个角度轴和一个半径轴。
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/// </summary>
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[Serializable]
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[ComponentHandler(typeof(PolarCoordHandler), true)]
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public class PolarCoord : CoordSystem, ISerieContainer
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{
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[SerializeField] private bool m_Show = true;
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[SerializeField] private float[] m_Center = new float[2] { 0.5f, 0.44f };
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[SerializeField] private float[] m_Radius = new float[2] { 0, 0.31f };
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[SerializeField] private Color m_BackgroundColor;
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[SerializeField][Since("v3.8.0")] private float m_IndicatorLabelOffset = 30f;
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public PolarCoordContext context = new PolarCoordContext();
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/// <summary>
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/// Whether to show the polor component.
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/// ||是否显示极坐标。
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/// </summary>
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public bool show
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{
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get { return m_Show; }
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set { if (PropertyUtil.SetStruct(ref m_Show, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// The center of ploar. The center[0] is the x-coordinate, and the center[1] is the y-coordinate.
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/// When value between 0 and 1 represents a percentage relative to the chart.
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/// ||极坐标的中心点。数组的第一项是横坐标,第二项是纵坐标。
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/// 当值为0-1之间时表示百分比,设置成百分比时第一项是相对于容器宽度,第二项是相对于容器高度。
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/// </summary>
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public float[] center
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{
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get { return m_Center; }
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set { if (value != null) { m_Center = value; SetAllDirty(); } }
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}
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/// <summary>
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/// the radius of polar.
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/// ||半径。radius[0]表示内径,radius[1]表示外径。
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/// </summary>
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public float[] radius
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{
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get { return m_Radius; }
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set { if (value != null && value.Length == 2) { m_Radius = value; SetAllDirty(); } }
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}
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/// <summary>
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/// Background color of polar, which is transparent by default.
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/// ||极坐标的背景色,默认透明。
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/// </summary>
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public Color backgroundColor
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{
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get { return m_BackgroundColor; }
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set { if (PropertyUtil.SetColor(ref m_BackgroundColor, value)) SetVerticesDirty(); }
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}
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/// <summary>
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/// The offset of indicator label.
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/// ||指示器标签的偏移量。
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/// </summary>
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public float indicatorLabelOffset
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{
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get { return m_IndicatorLabelOffset; }
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set { if (PropertyUtil.SetStruct(ref m_IndicatorLabelOffset, value)) SetVerticesDirty(); }
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}
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public bool IsPointerEnter()
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{
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return context.isPointerEnter;
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}
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public bool Contains(Vector3 pos)
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{
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var dist = Vector3.Distance(pos, context.center);
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return dist >= context.insideRadius && dist <= context.outsideRadius;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: ec567fac460994411a8aadcb5e0f9b68
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,26 @@
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using System;
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using UnityEngine;
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namespace XCharts.Runtime
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{
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public class PolarCoordContext : MainComponentContext
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{
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/// <summary>
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/// the center position of polar in container.
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/// ||极坐标在容器中的具体中心点。
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/// </summary>
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public Vector3 center;
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public float radius;
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/// <summary>
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/// the true radius of polar.
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/// ||极坐标的运行时实际内半径。
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/// </summary>
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public float insideRadius;
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/// <summary>
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/// the true radius of polar.
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/// ||极坐标的运行时实际外半径。
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/// </summary>
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public float outsideRadius;
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public bool isPointerEnter;
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: 2eaaaa315fbae4fc3a9976f51a1396b3
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,49 @@
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using System;
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using UnityEngine;
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using UnityEngine.UI;
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using XUGL;
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namespace XCharts.Runtime
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{
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[UnityEngine.Scripting.Preserve]
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internal sealed class PolarCoordHandler : MainComponentHandler<PolarCoord>
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{
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public override void Update()
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{
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base.Update();
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PolarHelper.UpdatePolarCenter(component, chart.chartPosition, chart.chartWidth, chart.chartHeight);
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if (chart.isPointerInChart)
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component.context.isPointerEnter = component.Contains(chart.pointerPos);
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else
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component.context.isPointerEnter = false;
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}
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public override void DrawBase(VertexHelper vh)
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{
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DrawPolar(vh, component);
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}
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private void DrawPolar(VertexHelper vh, PolarCoord polar)
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{
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PolarHelper.UpdatePolarCenter(polar, chart.chartPosition, chart.chartWidth, chart.chartHeight);
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if (polar.show && !ChartHelper.IsClearColor(polar.backgroundColor))
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{
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if (polar.context.insideRadius > 0)
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{
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UGL.DrawDoughnut(vh, polar.context.center,
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polar.context.insideRadius,
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polar.context.outsideRadius,
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polar.backgroundColor,
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ColorUtil.clearColor32);
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}
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else
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{
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UGL.DrawCricle(vh, polar.context.center,
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polar.context.outsideRadius,
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polar.backgroundColor);
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}
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}
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: af4b941946def4928b416260dec7ac9b
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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@@ -0,0 +1,41 @@
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using UnityEngine;
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namespace XCharts.Runtime
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{
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internal static class PolarHelper
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{
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public static void UpdatePolarCenter(PolarCoord polar, Vector3 chartPosition, float chartWidth, float chartHeight)
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{
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if (polar.center.Length < 2) return;
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var centerX = polar.center[0] <= 1 ? chartWidth * polar.center[0] : polar.center[0];
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var centerY = polar.center[1] <= 1 ? chartHeight * polar.center[1] : polar.center[1];
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var minWidth = Mathf.Min(chartWidth, chartHeight);
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polar.context.center = chartPosition + new Vector3(centerX, centerY);
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polar.context.insideRadius = polar.context.outsideRadius = 0;
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if (polar.radius.Length >= 2)
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{
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polar.context.insideRadius = ChartHelper.GetActualValue(polar.radius[0], minWidth, 1);
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polar.context.outsideRadius = ChartHelper.GetActualValue(polar.radius[1], minWidth, 1);
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}
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else if (polar.radius.Length >= 1)
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{
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polar.context.outsideRadius = ChartHelper.GetActualValue(polar.radius[0], minWidth, 1);
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}
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polar.context.radius = polar.context.outsideRadius - polar.context.insideRadius;
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}
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public static Vector3 UpdatePolarAngleAndPos(PolarCoord polar, AngleAxis angleAxis, RadiusAxis radiusAxis, SerieData serieData)
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{
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var value = serieData.GetData(0);
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var angle = angleAxis.GetValueAngle(serieData.GetData(1));
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var radius = polar.context.insideRadius + radiusAxis.GetValueLength(value, polar.context.radius);
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angle = (angle + 360) % 360;
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serieData.context.angle = angle;
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serieData.context.position = ChartHelper.GetPos(polar.context.center, radius, angle, true);
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return serieData.context.position;
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}
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}
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}
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@@ -0,0 +1,11 @@
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fileFormatVersion: 2
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guid: feb363cc2ae0846b89612143ce4535ae
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MonoImporter:
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externalObjects: {}
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serializedVersion: 2
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defaultReferences: []
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executionOrder: 0
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icon: {instanceID: 0}
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userData:
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assetBundleName:
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assetBundleVariant:
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