UI update 02

This commit is contained in:
2026-06-30 21:21:30 +08:00
parent b2a1e307a4
commit f62f643cfc
1666 changed files with 211081 additions and 22799 deletions
@@ -0,0 +1,29 @@
using System.Collections.Generic;
using UnityEngine.UI;
namespace XCharts.Runtime
{
/// <summary>
/// The delegate function for LabelStyles formatter.
/// ||SerieLabel的formatter自定义委托。
/// </summary>
/// <param name="dataIndex">数据索引</param>
/// <param name="value">数值</param>
/// <param name="category">类目</param>
/// <param name="content">当前内容</param>
/// <returns>最终显示的文本内容</returns>
public delegate string LabelFormatterFunction(int dataIndex, double value, string category, string content);
public delegate float AnimationDelayFunction(int dataIndex);
public delegate float AnimationDurationFunction(int dataIndex);
/// <summary>
/// 获取标记大小的回调。
/// </summary>
public delegate float SymbolSizeFunction(float defaultSize, SerieData serieData);
public delegate void CustomDrawGaugePointerFunction(VertexHelper vh, int serieIndex, int dataIndex, float currentAngle);
/// <summary>
/// DataZoom的start和end变更时的委托方法。
/// </summary>
/// <param name="start"></param>
/// <param name="end"></param>
public delegate void CustomDataZoomStartEndFunction(ref float start, ref float end);
}