UI update 02
This commit is contained in:
@@ -340,7 +340,10 @@ public class UI_SongsSelect_RuntimeFeatures : MonoBehaviour
|
||||
BeatmapManager.SetPendingSong(song, difficulty);
|
||||
|
||||
Time.timeScale = 1f;
|
||||
SceneManager.LoadScene(gameplaySceneName, LoadSceneMode.Single);
|
||||
if (!gTransition.LoadScene(gameplaySceneName, LoadSceneMode.Single))
|
||||
{
|
||||
SceneManager.LoadScene(gameplaySceneName, LoadSceneMode.Single);
|
||||
}
|
||||
}
|
||||
|
||||
private SongData ResolveSelectedSong()
|
||||
|
||||
Reference in New Issue
Block a user