UI update 02
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@@ -264,7 +264,7 @@ public class teamSettingPanel : MonoBehaviour
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return false;
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}
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AllyHero_SO[] heroes = Resources.LoadAll<AllyHero_SO>("");
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AllyHero_SO[] heroes = RuntimeResourcesCache.LoadAllAllyHeroes();
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for (int i = 0; i < heroes.Length; i++)
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{
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AllyHero_SO hero = heroes[i];
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