UI update 02

This commit is contained in:
FloatGaming
2026-06-30 21:21:30 +08:00
parent b2a1e307a4
commit f62f643cfc
1666 changed files with 211081 additions and 22799 deletions
+13 -4
View File
@@ -262,19 +262,28 @@ public class eula_and_warnings : MonoBehaviour
{
if (_mainScenePreloadReady)
{
StartCoroutine(ActivatePreloadedMainSceneRoutine());
if (!gTransition.Run(ActivatePreloadedMainSceneRoutineWithoutFade()))
{
StartCoroutine(ActivatePreloadedMainSceneRoutineWithoutFade());
}
return;
}
SceneManager.LoadScene(MainSceneName, LoadSceneMode.Single);
if (!gTransition.LoadScene(MainSceneName, LoadSceneMode.Single))
{
SceneManager.LoadScene(MainSceneName, LoadSceneMode.Single);
}
}
private System.Collections.IEnumerator ActivatePreloadedMainSceneRoutine()
private System.Collections.IEnumerator ActivatePreloadedMainSceneRoutineWithoutFade()
{
Scene sourceScene = gameObject.scene;
if (_mainScenePreloadOperation == null)
{
SceneManager.LoadScene(MainSceneName, LoadSceneMode.Single);
if (!gTransition.LoadScene(MainSceneName, LoadSceneMode.Single))
{
SceneManager.LoadScene(MainSceneName, LoadSceneMode.Single);
}
yield break;
}