UI update 02

This commit is contained in:
FloatGaming
2026-06-30 21:21:30 +08:00
parent b2a1e307a4
commit f62f643cfc
1666 changed files with 211081 additions and 22799 deletions
+5 -2
View File
@@ -276,7 +276,7 @@ public class userSettings : MonoBehaviour
{
Dictionary<int, SongData> songs = new Dictionary<int, SongData>();
SongData[] runtimeSongs = Resources.LoadAll<SongData>(RuntimeResourcesPath);
SongData[] runtimeSongs = RuntimeResourcesCache.LoadSongsFromPath(RuntimeResourcesPath);
if (runtimeSongs != null)
{
for (int i = 0; i < runtimeSongs.Length; i++)
@@ -350,6 +350,9 @@ public class userSettings : MonoBehaviour
AssetDatabase.SaveAssets();
#endif
SceneManager.LoadScene("Main_main");
if (!gTransition.LoadScene("Main_main", LoadSceneMode.Single))
{
SceneManager.LoadScene("Main_main");
}
}
}