UI update 02
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@@ -12,6 +12,7 @@ public class SongDataSerializable
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public bool _if_level_is_EASE;
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public int max_comboRecord;
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public int personalRecord;
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public int selectedDifficultyId;
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public string dataHash; // 防篡改校验和
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// public List<int> enemyList = new List<int>(); // Deprecated and removed
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@@ -49,6 +50,7 @@ public class SongDataSerializable
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this._if_level_is_EASE = source._if_level_is_EASE;
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this.max_comboRecord = source.max_comboRecord;
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this.personalRecord = source.personalRecord;
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this.selectedDifficultyId = source.thisLevel_selectedDifficultyID;
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// this.enemyList = new List<int>(source.enemyList); // Deprecated and removed
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// 将字典转换为 List
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@@ -72,6 +74,7 @@ public class SongDataSerializable
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target._if_level_is_EASE = this._if_level_is_EASE;
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target.max_comboRecord = this.max_comboRecord;
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target.personalRecord = this.personalRecord;
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target.thisLevel_selectedDifficultyID = this.selectedDifficultyId;
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// target.enemyList = new List<int>(this.enemyList); // Deprecated and removed
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// 将 List 还原回字典
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