客户端rsa,冗余清理,bug修复,安卓build问题

This commit is contained in:
2026-07-14 01:43:49 +08:00
parent fd22501f71
commit f8985d91d2
682 changed files with 4595 additions and 11216 deletions
+14 -14
View File
@@ -1191,7 +1191,7 @@ public class EffectSystem : MonoBehaviour
comp.ReceiveDamage(perTick, source, false);
// No need to call TriggerQueuedPopups manually as deferPopup is false
yield return new WaitForSeconds(tickInterval);
yield return GameplayClock.WaitForSeconds(tickInterval);
elapsed += tickInterval;
}
}
@@ -1239,7 +1239,7 @@ public class EffectSystem : MonoBehaviour
comp.ReceiveHeal(perTick, source, false);
// No need to call TriggerQueuedPopups manually as deferPopup is false
yield return new WaitForSeconds(tickInterval);
yield return GameplayClock.WaitForSeconds(tickInterval);
elapsed += tickInterval;
}
}
@@ -1305,7 +1305,7 @@ public class EffectSystem : MonoBehaviour
{
ally.ModifyMana(Mathf.CeilToInt(perTick), true, true);
}
yield return new WaitForSeconds(tickInterval);
yield return GameplayClock.WaitForSeconds(tickInterval);
elapsed += tickInterval;
}
}
@@ -1321,7 +1321,7 @@ public class EffectSystem : MonoBehaviour
}
comp.ApplyBuff(buff, source);
yield return new WaitForSeconds(buff.duration);
yield return GameplayClock.WaitForSeconds(buff.duration);
comp.RemoveBuff(buff.buffId);
}
@@ -1337,7 +1337,7 @@ public class EffectSystem : MonoBehaviour
}
comp.ApplyBuff(debuff, source);
yield return new WaitForSeconds(debuff.duration);
yield return GameplayClock.WaitForSeconds(debuff.duration);
comp.RemoveBuff(debuff.buffId);
}
@@ -1348,7 +1348,7 @@ public class EffectSystem : MonoBehaviour
{
if (ally == null) yield break;
ally.scoreEfficiency = Mathf.Max(0f, ally.scoreEfficiency + delta);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (ally == null) yield break;
ally.scoreEfficiency = Mathf.Max(0f, ally.scoreEfficiency - delta);
}
@@ -1369,7 +1369,7 @@ public class EffectSystem : MonoBehaviour
if (ally != null)
{
ally.damageResistance = ClampDamageResistance(ally.damageResistance + delta);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (ally == null) yield break;
ally.damageResistance = ClampDamageResistance(ally.damageResistance - delta);
yield break;
@@ -1380,7 +1380,7 @@ public class EffectSystem : MonoBehaviour
{
enemy.damageResistance = ClampDamageResistance(enemy.damageResistance + delta);
iBudeffPrefabController.Instance?.RefreshEnemyNow(enemy);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (enemy == null) yield break;
enemy.damageResistance = ClampDamageResistance(enemy.damageResistance - delta);
yield break;
@@ -1403,7 +1403,7 @@ public class EffectSystem : MonoBehaviour
{
if (ally == null) yield break;
ally.ModifyAttack(delta);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (ally == null) yield break;
ally.ModifyAttack(-delta);
}
@@ -1427,7 +1427,7 @@ public class EffectSystem : MonoBehaviour
if (enemy == null) yield break;
enemy.ModifyAttack(delta);
iBudeffPrefabController.Instance?.RefreshEnemyNow(enemy);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (enemy == null) yield break;
enemy.ModifyAttack(-delta);
}
@@ -1445,7 +1445,7 @@ public class EffectSystem : MonoBehaviour
if (ally == null) yield break;
ally.SetMaxHP(Mathf.Max(1, ally.maxHP + delta), false);
if (delta > 0) ally.SetCurrentHP(ally.currentHP + delta, false);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (ally == null) yield break;
ally.SetMaxHP(Mathf.Max(1, ally.maxHP - delta), false);
}
@@ -1464,7 +1464,7 @@ public class EffectSystem : MonoBehaviour
enemy.SetMaxHP(Mathf.Max(1, enemy.maxHP + delta), false);
if (delta > 0) enemy.ModifyHP(delta);
iBudeffPrefabController.Instance?.RefreshEnemyNow(enemy);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (enemy == null) yield break;
enemy.SetMaxHP(Mathf.Max(1, enemy.maxHP - delta), false);
}
@@ -1481,7 +1481,7 @@ public class EffectSystem : MonoBehaviour
{
if (ally == null) yield break;
ally.SetMaxMana(Mathf.Max(1, ally.maxMana + delta), false);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (ally == null) yield break;
ally.SetMaxMana(Mathf.Max(1, ally.maxMana - delta), false);
}
@@ -1499,7 +1499,7 @@ public class EffectSystem : MonoBehaviour
if (enemy == null) yield break;
enemy.SetMaxMana(Mathf.Max(1, enemy.maxMana + delta), false);
iBudeffPrefabController.Instance?.RefreshEnemyNow(enemy);
yield return new WaitForSeconds(duration);
yield return GameplayClock.WaitForSeconds(duration);
if (enemy == null) yield break;
enemy.SetMaxMana(Mathf.Max(1, enemy.maxMana - delta), false);
}