客户端rsa,冗余清理,bug修复,安卓build问题

This commit is contained in:
2026-07-14 01:43:49 +08:00
parent fd22501f71
commit f8985d91d2
682 changed files with 4595 additions and 11216 deletions
@@ -207,7 +207,7 @@ public class JudgeManager : MonoBehaviour
return false;
}
s.startResolved = true;
if (IsDebugEnabled) Debug.Log($"[JudgeManager] TryResolveStart: start resolved for {noteID} at time={Time.time:F3}");
if (IsDebugEnabled) Debug.Log($"[JudgeManager] TryResolveStart: start resolved for {noteID} at time={GameplayClock.NowSongTime:F3}");
return true;
}
@@ -220,7 +220,7 @@ public class JudgeManager : MonoBehaviour
return false;
}
s.endResolved = true;
if (IsDebugEnabled) Debug.Log($"[JudgeManager] TryResolveEnd: end resolved for {noteID} at time={Time.time:F3}");
if (IsDebugEnabled) Debug.Log($"[JudgeManager] TryResolveEnd: end resolved for {noteID} at time={GameplayClock.NowSongTime:F3}");
return true;
}
@@ -233,7 +233,7 @@ public class JudgeManager : MonoBehaviour
return false;
}
s.skillTriggered = true;
if (IsDebugEnabled) Debug.Log($"[JudgeManager] TryTriggerSkill: skill triggered for {noteID} at time={Time.time:F3}");
if (IsDebugEnabled) Debug.Log($"[JudgeManager] TryTriggerSkill: skill triggered for {noteID} at time={GameplayClock.NowSongTime:F3}");
return true;
}
@@ -262,7 +262,7 @@ public class JudgeManager : MonoBehaviour
public void RegisterStartJudged(string noteID, bool state)
{
startJudgedNotes[noteID] = state;
if (IsDebugEnabled) Debug.Log($"[JudgeManager] RegisterStartJudged: {noteID} = {state} at time={Time.time:F3}");
if (IsDebugEnabled) Debug.Log($"[JudgeManager] RegisterStartJudged: {noteID} = {state} at time={GameplayClock.NowSongTime:F3}");
}
public bool IsStartJudged(string noteID)
@@ -288,7 +288,7 @@ public class JudgeManager : MonoBehaviour
if (!judgeQueues[key].Contains(note))
judgeQueues[key].Enqueue(note);
if (IsDebugEnabled) Debug.Log($"[JudgeManager] RegisterNote: key={key} note={note.name} time={Time.time:F3} queueSize={judgeQueues[key].Count}");
if (IsDebugEnabled) Debug.Log($"[JudgeManager] RegisterNote: key={key} note={note.name} time={GameplayClock.NowSongTime:F3} queueSize={judgeQueues[key].Count}");
}
public void UnregisterNote(KeyCode key, Note note)
@@ -315,7 +315,7 @@ public class JudgeManager : MonoBehaviour
Note note = judgeQueues[key].Dequeue();
if (note != null && !note.IsJudged())
{
if (IsDebugEnabled) Debug.Log($"[JudgeManager] JudgeEarliestNote: judging {note.name} for key={key} at time={Time.time:F3}");
if (IsDebugEnabled) Debug.Log($"[JudgeManager] JudgeEarliestNote: judging {note.name} for key={key} at time={GameplayClock.NowSongTime:F3}");
note.Judge();
}
}