客户端rsa,冗余清理,bug修复,安卓build问题

This commit is contained in:
FloatGaming
2026-07-14 01:43:49 +08:00
parent fd22501f71
commit f8985d91d2
682 changed files with 4595 additions and 11216 deletions
@@ -229,7 +229,7 @@ public class trackFractureController : MonoBehaviour
// float1: hold before the dissolve begins. Fragments have already started drifting during this time.
if (fractureFadeDelay > 0f)
{
yield return new WaitForSeconds(fractureFadeDelay);
yield return GameplayClock.WaitForSeconds(fractureFadeDelay);
}
// float2: drive _Fade from the configured start value to the configured end value over this duration.