客户端rsa,冗余清理,bug修复,安卓build问题
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@@ -4,7 +4,9 @@ using UnityEngine;
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using UnityEngine.UI;
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using Bansonic;
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using UnityEngine.SceneManagement;
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#if UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX
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using Steamworks;
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#endif
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#if UNITY_EDITOR
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using UnityEditor;
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#endif
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@@ -49,6 +51,7 @@ public class userSettings : MonoBehaviour
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private void UpdateUserInfoDisplay()
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{
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#if UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX
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if (SteamManager.Initialized)
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{
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if (user_login_source_text != null)
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@@ -70,15 +73,15 @@ public class userSettings : MonoBehaviour
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string personaName = SteamFriends.GetPersonaName();
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user_source_uid_text.text = string.Format("{0} ({1})", personaName, steamID.m_SteamID.ToString());
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}
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}
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else
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{
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if (user_login_source_text != null)
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user_login_source_text.text = LocalizationService.Get("settings.source.unknown_server", "Unknown Server");
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if (user_source_uid_text != null)
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user_source_uid_text.text = LocalizationService.Get("settings.source.unknown_user", "Unknown User");
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return;
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}
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#endif
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if (user_login_source_text != null)
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user_login_source_text.text = LocalizationService.Get("settings.source.unknown_server", "Unknown Server");
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if (user_source_uid_text != null)
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user_source_uid_text.text = LocalizationService.Get("settings.source.unknown_user", "Unknown User");
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}
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private void OnEnable()
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