客户端rsa,冗余清理,bug修复,安卓build问题
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@@ -1,6 +1,6 @@
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using UnityEngine;
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using UnityEngine.UI;
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#if !DISABLESTEAMWORKS
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#if UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX
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using Steamworks;
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#endif
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@@ -23,7 +23,7 @@ public class steamCheck : MonoBehaviour
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void RefreshSteamState()
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{
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#if DISABLESTEAMWORKS
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#if !(UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX)
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steamReady = false;
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SetFailText("Current platform has Steamworks disabled");
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return;
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@@ -51,7 +51,7 @@ public class steamCheck : MonoBehaviour
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void SetWelcomeText()
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{
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#if DISABLESTEAMWORKS
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#if !(UNITY_STANDALONE_WIN || UNITY_STANDALONE_LINUX || UNITY_STANDALONE_OSX || STEAMWORKS_WIN || STEAMWORKS_LIN_OSX)
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SetFailText("Current platform has Steamworks disabled");
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#else
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if (!SteamManager.SteamVerificationEnabled)
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