ui基本完毕,修了一大把的bug
This commit is contained in:
@@ -213,6 +213,17 @@ namespace KD.Destro2D{
|
||||
SpriteRenderer sr = chunk.AddComponent<SpriteRenderer>();
|
||||
sr.sprite = sprend.sprite;
|
||||
sr.color = sprend.color;
|
||||
sr.flipX = sprend.flipX;
|
||||
sr.flipY = sprend.flipY;
|
||||
sr.drawMode = sprend.drawMode;
|
||||
sr.size = sprend.size;
|
||||
sr.tileMode = sprend.tileMode;
|
||||
sr.maskInteraction = sprend.maskInteraction;
|
||||
sr.spriteSortPoint = sprend.spriteSortPoint;
|
||||
sr.sortingLayerID = sprend.sortingLayerID;
|
||||
sr.sortingOrder = sprend.sortingOrder;
|
||||
sr.renderingLayerMask = sprend.renderingLayerMask;
|
||||
chunk.layer = gameObject.layer;
|
||||
chunk.transform.position = transform.position;
|
||||
chunk.transform.localScale = transform.localScale;
|
||||
chunk.transform.rotation = transform.rotation;
|
||||
|
||||
Reference in New Issue
Block a user