ui基本完毕,修了一大把的bug

This commit is contained in:
FloatGaming
2026-07-13 02:28:39 +08:00
parent 1e20d73e90
commit fd22501f71
958 changed files with 378289 additions and 41038 deletions
@@ -213,6 +213,17 @@ namespace KD.Destro2D{
SpriteRenderer sr = chunk.AddComponent<SpriteRenderer>();
sr.sprite = sprend.sprite;
sr.color = sprend.color;
sr.flipX = sprend.flipX;
sr.flipY = sprend.flipY;
sr.drawMode = sprend.drawMode;
sr.size = sprend.size;
sr.tileMode = sprend.tileMode;
sr.maskInteraction = sprend.maskInteraction;
sr.spriteSortPoint = sprend.spriteSortPoint;
sr.sortingLayerID = sprend.sortingLayerID;
sr.sortingOrder = sprend.sortingOrder;
sr.renderingLayerMask = sprend.renderingLayerMask;
chunk.layer = gameObject.layer;
chunk.transform.position = transform.position;
chunk.transform.localScale = transform.localScale;
chunk.transform.rotation = transform.rotation;