ui基本完毕,修了一大把的bug
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@@ -4917,7 +4938,6 @@ Transform:
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- {fileID: 5151644823859448501}
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- {fileID: 7575649991865765767}
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m_Father: {fileID: 0}
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m_RootOrder: 0
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!198 &5824670795371433368
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ParticleSystem:
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@@ -5101,6 +5121,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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minGradient:
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@@ -5130,6 +5151,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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startSize:
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@@ -5415,6 +5437,7 @@ ParticleSystem:
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m_PostInfinity: 2
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m_RotationOrder: 4
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randomizeRotationDirection: 0
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gravitySource: 0
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maxNumParticles: 50
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customEmitterVelocity: {x: 0, y: 0, z: 0}
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size3D: 0
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@@ -6117,6 +6140,7 @@ ParticleSystem:
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atime6: 60620
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atime7: 65535
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 4
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minGradient:
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@@ -6146,6 +6170,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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UVModule:
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@@ -8366,6 +8391,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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minGradient:
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@@ -8395,6 +8421,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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range: {x: 0, y: 1}
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@@ -8784,6 +8811,7 @@ ParticleSystem:
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m_RotationOrder: 4
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minVertexDistance: 0.2
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textureMode: 0
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textureScale: {x: 1, y: 1}
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ribbonCount: 1
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shadowBias: 0.5
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worldSpace: 0
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@@ -8826,6 +8854,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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minGradient:
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@@ -8855,6 +8884,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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widthOverTrail:
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@@ -8942,6 +8972,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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minGradient:
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@@ -8971,6 +9002,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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CustomDataModule:
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@@ -9009,6 +9041,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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minGradient:
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@@ -9038,6 +9071,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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colorLabel0: Color
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@@ -9291,6 +9325,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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minGradient:
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@@ -9320,6 +9355,7 @@ ParticleSystem:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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colorLabel1: Color
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@@ -9557,11 +9593,13 @@ ParticleSystemRenderer:
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m_ReflectionProbeUsage: 1
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m_RayTracingMode: 0
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m_RayTraceProcedural: 0
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m_RayTracingAccelStructBuildFlagsOverride: 0
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m_RayTracingAccelStructBuildFlags: 1
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m_SmallMeshCulling: 1
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m_RenderingLayerMask: 1
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m_RendererPriority: 0
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m_Materials:
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- {fileID: 2100000, guid: f6516bbddb2a0474cad423886d0f904c, type: 2}
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- {fileID: 0}
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m_StaticBatchInfo:
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firstSubMesh: 0
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subMeshCount: 0
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@@ -9596,13 +9634,15 @@ ParticleSystemRenderer:
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m_RenderAlignment: 0
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m_Pivot: {x: 10, y: 0, z: 0}
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m_Flip: {x: 1, y: 0, z: 0}
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m_UseCustomVertexStreams: 0
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m_EnableGPUInstancing: 0
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m_ApplyActiveColorSpace: 1
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m_AllowRoll: 1
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m_FreeformStretching: 0
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m_RotateWithStretchDirection: 1
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m_UseCustomVertexStreams: 0
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m_VertexStreams: 0001030405
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m_UseCustomTrailVertexStreams: 0
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m_TrailVertexStreams: 00010304
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m_Mesh: {fileID: 0}
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m_Mesh1: {fileID: 0}
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m_Mesh2: {fileID: 0}
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@@ -9735,6 +9775,7 @@ MonoBehaviour:
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atime6: 0
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atime7: 0
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m_Mode: 0
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m_ColorSpace: -1
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m_NumColorKeys: 2
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m_NumAlphaKeys: 2
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colorDuration: 1
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@@ -9775,6 +9816,7 @@ GameObject:
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m_Component:
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- component: {fileID: 7575649991865765767}
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- component: {fileID: 1034700375001605414}
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- component: {fileID: 3426409433020133605}
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m_Layer: 0
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m_Name: Point Light
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m_TagString: Untagged
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@@ -9789,13 +9831,13 @@ Transform:
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7708729512989566163}
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serializedVersion: 2
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m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
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m_LocalPosition: {x: 0, y: 0, z: 0}
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m_LocalScale: {x: 1, y: 1, z: 1}
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m_ConstrainProportionsScale: 0
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m_Children: []
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m_Father: {fileID: 5824670795371433374}
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m_RootOrder: 1
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m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
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--- !u!108 &1034700375001605414
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Light:
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@@ -9805,9 +9847,8 @@ Light:
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7708729512989566163}
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m_Enabled: 1
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serializedVersion: 10
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serializedVersion: 11
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m_Type: 2
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m_Shape: 0
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m_Color: {r: 0.76470584, g: 0.26737964, b: 1, a: 1}
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m_Intensity: 0
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m_Range: 10
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@@ -9857,5 +9898,32 @@ Light:
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m_BoundingSphereOverride: {x: 0, y: 0, z: 0, w: 0}
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m_UseBoundingSphereOverride: 0
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m_UseViewFrustumForShadowCasterCull: 1
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m_ForceVisible: 0
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m_ShadowRadius: 0
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m_ShadowAngle: 0
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m_LightUnit: 1
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m_LuxAtDistance: 1
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m_EnableSpotReflector: 1
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--- !u!114 &3426409433020133605
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MonoBehaviour:
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m_ObjectHideFlags: 0
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m_CorrespondingSourceObject: {fileID: 0}
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m_PrefabInstance: {fileID: 0}
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m_PrefabAsset: {fileID: 0}
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m_GameObject: {fileID: 7708729512989566163}
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m_Enabled: 1
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m_EditorHideFlags: 0
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m_Script: {fileID: 11500000, guid: 474bcb49853aa07438625e644c072ee6, type: 3}
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m_Name:
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m_EditorClassIdentifier:
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m_Version: 3
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m_UsePipelineSettings: 1
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m_AdditionalLightsShadowResolutionTier: 2
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m_LightLayerMask: 1
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m_RenderingLayers: 1
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m_CustomShadowLayers: 0
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m_ShadowLayerMask: 1
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m_ShadowRenderingLayers: 1
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m_LightCookieSize: {x: 1, y: 1}
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m_LightCookieOffset: {x: 0, y: 0}
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m_SoftShadowQuality: 0
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@@ -4875,7 +4875,7 @@ ParticleSystemRenderer:
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m_SortingLayerID: 0
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m_SortingLayer: 0
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m_SortingOrder: 0
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m_RenderMode: 4
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m_RenderMode: 0
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m_MeshDistribution: 0
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m_SortMode: 0
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m_MinParticleSize: 0
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Reference in New Issue
Block a user