ui基本完毕,修了一大把的bug

This commit is contained in:
2026-07-13 02:28:39 +08:00
parent 1e20d73e90
commit fd22501f71
958 changed files with 378289 additions and 41038 deletions
@@ -46,13 +46,13 @@ TextureImporter:
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
spritePivot: {x: 0.5, y: 0.5}
spritePixelsToUnits: 100
spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spriteBorder: {x: 17, y: 24, z: 17, w: 24}
spriteGenerateFallbackPhysicsShape: 1
alphaUsage: 1
alphaIsTransparency: 1
@@ -121,7 +121,7 @@ TextureImporter:
width: 383
height: 292
alignment: 0
pivot: {x: 0, y: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 0, y: 0, z: 0, w: 0}
customData:
outline: []
@@ -138,8 +138,8 @@ TextureImporter:
customData:
physicsShape: []
bones: []
spriteID:
internalID: 0
spriteID: 5e97eb03825dee720800000000000000
internalID: 1537655665
vertices: []
indices:
edges: []
@@ -147,7 +147,8 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
nameFileIdTable:
ui_frame_chat_0: 4007589676381282746
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData: