ui基本完毕,修了一大把的bug

This commit is contained in:
FloatGaming
2026-07-13 02:28:39 +08:00
parent 1e20d73e90
commit fd22501f71
958 changed files with 378289 additions and 41038 deletions
@@ -46,7 +46,7 @@ TextureImporter:
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
@@ -121,8 +121,8 @@ TextureImporter:
width: 645
height: 59
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 4, y: 9, z: 6, w: 5}
customData:
outline: []
physicsShape: []
@@ -138,7 +138,7 @@ TextureImporter:
customData:
physicsShape: []
bones: []
spriteID:
spriteID: 9011aa2553d7d8c418c3a74a904410f6
internalID: 0
vertices: []
indices:
@@ -147,7 +147,8 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
nameFileIdTable:
ui_frame_projectdetails_1_0: 6026511471228492060
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData:
@@ -46,7 +46,7 @@ TextureImporter:
nPOTScale: 0
lightmap: 0
compressionQuality: 50
spriteMode: 2
spriteMode: 1
spriteExtrude: 1
spriteMeshType: 1
alignment: 0
@@ -121,8 +121,8 @@ TextureImporter:
width: 645
height: 59
alignment: 0
pivot: {x: 0, y: 0}
border: {x: 0, y: 0, z: 0, w: 0}
pivot: {x: 0.5, y: 0.5}
border: {x: 4, y: 9, z: 6, w: 5}
customData:
outline: []
physicsShape: []
@@ -138,7 +138,7 @@ TextureImporter:
customData:
physicsShape: []
bones: []
spriteID:
spriteID: 5f923e9ce00ef784bb535cf3d772d22b
internalID: 0
vertices: []
indices:
@@ -147,7 +147,8 @@ TextureImporter:
secondaryTextures: []
spriteCustomMetadata:
entries: []
nameFileIdTable: {}
nameFileIdTable:
ui_frame_projectdetails_2_0: -7932801481219733326
mipmapLimitGroupName:
pSDRemoveMatte: 0
userData: