ui基本完毕,修了一大把的bug
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# Changelog
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## 1.0.2
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### Features
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- Added `onFracture` to editor
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## 1.0.1
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### Features
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- Added `onFracture` event to `CallbackOptions`. The collider and game object of the instigating object are passed in addition
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- Added `CauseFracture()` method to `Fracture` to allow a fracture to be triggered via code.
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## 1.0.0
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### Features
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- Initial release
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