ui基本完毕,修了一大把的bug

This commit is contained in:
2026-07-13 02:28:39 +08:00
parent 1e20d73e90
commit fd22501f71
958 changed files with 378289 additions and 41038 deletions
@@ -0,0 +1,44 @@
using System.Collections;
using System.Collections.Generic;
using NUnit.Framework;
using UnityEngine;
using UnityEngine.TestTools;
public class Vector3Tests
{
[Test]
public void PointAbovePlaneReturnsTrue()
{
var planeOrigin = Vector3.zero;
var planeNormal = Vector3.up;
var testPoint = Vector3.up;
Assert.True(testPoint.IsAbovePlane(planeNormal, planeOrigin));
}
[Test]
public void PointBelowPlaneReturnsFalse()
{
var planeOrigin = Vector3.zero;
var planeNormal = Vector3.up;
var testPoint = -Vector3.up;
Assert.False(testPoint.IsAbovePlane(planeNormal, planeOrigin));
}
[Test]
public void PointOnPlaneReturnsTrue()
{
var planeOrigin = Vector3.zero;
var planeNormal = Vector3.up;
var testPoint = Vector3.right;
Assert.True(testPoint.IsAbovePlane(planeNormal, planeOrigin));
}
[Test]
public void PointEqualToPlaneOriginReturnsTrue()
{
var planeOrigin = Vector3.one;
var planeNormal = Vector3.up;
var testPoint = planeOrigin;
Assert.True(testPoint.IsAbovePlane(planeNormal, planeOrigin));
}
}