ui基本完毕,修了一大把的bug

This commit is contained in:
FloatGaming
2026-07-13 02:28:39 +08:00
parent 1e20d73e90
commit fd22501f71
958 changed files with 378289 additions and 41038 deletions
+17
View File
@@ -1266,6 +1266,18 @@ public class AllyCombatant : MonoBehaviour, ICombatant
// Trigger HP changed events
int delta = currentHP - old;
if (delta != 0 && teamUIController.Instance != null)
{
if (delta > 0)
{
teamUIController.Instance.RecordHeal(slotIndex, delta);
}
else
{
teamUIController.Instance.RecordDamageTaken(slotIndex, -delta);
}
}
if (delta != 0 && !skipPopup)
{
if (iNumberPrefabController.Instance != null)
@@ -1387,6 +1399,11 @@ public class AllyCombatant : MonoBehaviour, ICombatant
// Trigger mana changed events
int delta = currentMana - old;
if (delta > 0 && teamUIController.Instance != null)
{
teamUIController.Instance.RecordMana(slotIndex, delta);
}
if (delta != 0)
{
if (iNumberPrefabController.Instance != null)