ui基本完毕,修了一大把的bug

This commit is contained in:
FloatGaming
2026-07-13 02:28:39 +08:00
parent 1e20d73e90
commit fd22501f71
958 changed files with 378289 additions and 41038 deletions
@@ -91,9 +91,13 @@ public static class DlcPackageArchiveService
AppendIfValid(result, Path.Combine(Application.persistentDataPath, RuntimeFolderName, PackageFolderName));
AppendIfValid(result, Path.Combine(Application.persistentDataPath, RuntimeFolderName));
#if !UNITY_ANDROID
// 项目外(可执行文件同级目录)的 DLC 扫描仅在 PC 端有意义;
// 安卓无此目录概念,Application.dataPath 指向 APK,跳过以避免无效/异常路径。
string playerRoot = GetPlayerRootDirectory();
AppendIfValid(result, Path.Combine(playerRoot, RuntimeFolderName, PackageFolderName));
AppendIfValid(result, Path.Combine(playerRoot, RuntimeFolderName));
#endif
return result.ToArray();
}