ui基本完毕,修了一大把的bug
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@@ -223,6 +223,13 @@ public class friendCardPrefab : MonoBehaviour
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ReleaseRuntimeAvatarResources();
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string resolvedAvatarUrl = NetworkManager.ResolveAvatarUrl(data.AvatarUrl, data.SteamId);
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if (playerMessagePrefab.TryGetCachedAvatarSprite(data.SteamId, resolvedAvatarUrl, out Sprite cachedSprite) && cachedSprite != null)
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{
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friendProfile.sprite = cachedSprite;
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_avatarLoadRoutine = null;
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yield break;
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}
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bool loaded = false;
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if (NetworkManager.IsUsableAvatarUrl(resolvedAvatarUrl)
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