ui基本完毕,修了一大把的bug
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@@ -504,7 +504,11 @@ public class GameManager : MonoBehaviour
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var judgeFx = Animation_GenerateJudgementSituationPrefab.Instance
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?? SceneObjectLookupCache.FindAny<Animation_GenerateJudgementSituationPrefab>();
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judgeFx?.PrewarmJudgePrefabs(1);
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judgeFx?.PrewarmJudgePrefabs(5);
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var trackHitFx = TrackJudgeHitEffectController.Instance
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?? SceneObjectLookupCache.FindAny<TrackJudgeHitEffectController>();
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trackHitFx?.PrewarmTrackParticles(10);
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var fxEvent = effectEventController.Instance ?? SceneObjectLookupCache.FindAny<effectEventController>();
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if (fxEvent != null && fxEvent.isActiveAndEnabled)
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