using UnityEngine; using UnityEngine.UI; public class ssPrefab : MonoBehaviour { public Image specialSkillIcon; public Text specialSkillName; public void Setup(Sprite icon, string groupName) { if (specialSkillIcon != null) { specialSkillIcon.sprite = icon; specialSkillIcon.color = icon != null ? Color.white : new Color(1f, 1f, 1f, 0f); } if (specialSkillName != null) { specialSkillName.text = groupName ?? string.Empty; } } }