using System; using System.Collections.Generic; using UnityEngine; public sealed class DushMaterialLedger : MonoBehaviour { public static DushMaterialLedger Instance { get; private set; } public event Action OnMaterialCountChanged; private readonly Dictionary countsByKey = new Dictionary(StringComparer.Ordinal); private bool initialized; private bool loadedFromSave; private bool hasAnyRecoverableLocalState; private Player_SO boundPlayerData; [RuntimeInitializeOnLoadMethod(RuntimeInitializeLoadType.BeforeSceneLoad)] private static void Bootstrap() { EnsureInstance(); } public static DushMaterialLedger EnsureInstance() { if (Instance != null) { return Instance; } var host = new GameObject("__runtime_dush_material_bridge"); host.hideFlags = HideFlags.HideInHierarchy | HideFlags.HideInInspector; DontDestroyOnLoad(host); Instance = host.AddComponent(); return Instance; } private void Awake() { if (Instance != null && Instance != this) { Destroy(gameObject); return; } Instance = this; DontDestroyOnLoad(gameObject); InitializeIfNeeded(); } private void OnApplicationPause(bool pauseStatus) { if (pauseStatus) { SaveNow(); } } private void OnApplicationQuit() { SaveNow(); } public void InitializeIfNeeded() { if (initialized) { return; } DushMaterialLedgerPayload payload; loadedFromSave = DushMaterialLedgerStorage.TryLoad(out payload); hasAnyRecoverableLocalState = loadedFromSave || DushMaterialLedgerStorage.HasAnyRecoverableState(); RebuildFromPayload(payload); initialized = true; SyncMirrorCounts(); if (!loadedFromSave && !hasAnyRecoverableLocalState) { bool recoveredFromMirror = TryRecoverFromDefaultPlayerData(); if (recoveredFromMirror) { hasAnyRecoverableLocalState = true; } } if (loadedFromSave || !hasAnyRecoverableLocalState) { SaveNow(); } } public void AttachPlayerData(Player_SO playerData) { if (playerData == null) { return; } InitializeIfNeeded(); boundPlayerData = playerData; SyncToPlayerData(); } public int GetCount(DushMaterialKind kind) { return GetCountByKey(DushMaterialCatalog.GetKey(kind)); } public void Add(DushMaterialKind kind, int amount) { if (amount <= 0) { return; } ChangeCount(DushMaterialCatalog.GetKey(kind), amount); } public bool TryConsume(DushMaterialKind kind, int amount) { if (amount <= 0) { return false; } string key = DushMaterialCatalog.GetKey(kind); int current = GetCountByKey(key); if (current < amount) { return false; } ChangeCount(key, -amount); DailyTaskEventHub.ReportUseItem(amount); return true; } public bool SeedFromPlayerSo(Player_SO playerData, bool overwriteExistingCounts) { if (playerData == null) { return false; } InitializeIfNeeded(); bool changed = false; for (int i = 0; i < DushMaterialCatalog.All.Count; i++) { var descriptor = DushMaterialCatalog.All[i]; if (string.IsNullOrEmpty(descriptor.LegacyPlayerFieldName)) { continue; } int legacyValue = Mathf.Max(0, playerData.GetLegacyDushMaterialCount(descriptor.LegacyPlayerFieldName)); int currentValue = GetCountByKey(descriptor.Key); if (!overwriteExistingCounts && currentValue > 0) { continue; } if (currentValue == legacyValue) { continue; } countsByKey[descriptor.Key] = legacyValue; changed = true; } if (!changed) { return false; } SaveNow(); NotifyAllCountsChanged(); return true; } public void ResetAllToZero() { InitializeIfNeeded(); for (int i = 0; i < DushMaterialCatalog.All.Count; i++) { countsByKey[DushMaterialCatalog.All[i].Key] = 0; } SaveNow(); NotifyAllCountsChanged(); } public void SaveNow() { if (!initialized) { InitializeIfNeeded(); } if (!loadedFromSave && hasAnyRecoverableLocalState) { Debug.LogWarning("[DushMaterialLedger] Recoverable save state exists but could not be loaded; skip saving to avoid overwriting older material data."); return; } SyncMirrorCounts(); DushMaterialLedgerStorage.TrySave(BuildPayload()); SyncToPlayerData(); } private void SyncMirrorCounts() { growthMaterialSO[] definitions = Resources.FindObjectsOfTypeAll(); for (int i = 0; i < definitions.Length; i++) { growthMaterialSO definition = definitions[i]; if (definition == null) { continue; } definition.runtimeOwnedCount = GetCount(definition.materialKind); } } private int GetCountByKey(string key) { InitializeIfNeeded(); int count; if (!countsByKey.TryGetValue(key, out count)) { return 0; } return count; } private void ChangeCount(string key, int delta) { InitializeIfNeeded(); int current = GetCountByKey(key); long next = (long)current + delta; if (next < 0) { next = 0; } else if (next > int.MaxValue) { next = int.MaxValue; } SetCountByKey(key, (int)next); } private void SetCountByKey(string key, int value) { int safeValue = Mathf.Max(0, value); int current = GetCountByKey(key); if (current == safeValue) { return; } countsByKey[key] = safeValue; SaveNow(); DushMaterialKind kind; if (DushMaterialCatalog.TryGetKind(key, out kind) && OnMaterialCountChanged != null) { OnMaterialCountChanged(kind, safeValue); } } private void RebuildFromPayload(DushMaterialLedgerPayload payload) { countsByKey.Clear(); for (int i = 0; i < DushMaterialCatalog.All.Count; i++) { countsByKey[DushMaterialCatalog.All[i].Key] = 0; } if (payload == null || payload.entries == null) { return; } for (int i = 0; i < payload.entries.Count; i++) { var entry = payload.entries[i]; if (entry == null || string.IsNullOrEmpty(entry.key)) { continue; } countsByKey[entry.key] = Mathf.Max(0, entry.count); } } private bool TryRecoverFromDefaultPlayerData() { Player_SO player = RuntimeResourcesCache.LoadDefaultPlayerSo(); if (player == null) { return false; } bool changed = false; for (int i = 0; i < DushMaterialCatalog.All.Count; i++) { var descriptor = DushMaterialCatalog.All[i]; if (string.IsNullOrEmpty(descriptor.LegacyPlayerFieldName)) { continue; } int legacyValue = Mathf.Max(0, player.GetLegacyDushMaterialCount(descriptor.LegacyPlayerFieldName)); if (legacyValue <= 0) { continue; } if (GetCountByKey(descriptor.Key) > 0) { continue; } countsByKey[descriptor.Key] = legacyValue; changed = true; } if (changed) { Debug.LogWarning("[DushMaterialLedger] Recovered growth materials from Player_SO mirror fields."); } return changed; } private DushMaterialLedgerPayload BuildPayload() { var payload = DushMaterialLedgerStorage.CreateDefaultPayload(); payload.entries.Clear(); for (int i = 0; i < DushMaterialCatalog.All.Count; i++) { var descriptor = DushMaterialCatalog.All[i]; payload.entries.Add(new DushMaterialEntry { key = descriptor.Key, count = GetCountByKey(descriptor.Key) }); } return payload; } private void SyncToPlayerData() { if (boundPlayerData == null) { return; } for (int i = 0; i < DushMaterialCatalog.All.Count; i++) { var descriptor = DushMaterialCatalog.All[i]; if (string.IsNullOrEmpty(descriptor.LegacyPlayerFieldName)) { continue; } boundPlayerData.SetLegacyDushMaterialCount(descriptor.LegacyPlayerFieldName, GetCountByKey(descriptor.Key)); } } private void NotifyAllCountsChanged() { if (OnMaterialCountChanged == null) { return; } for (int i = 0; i < DushMaterialCatalog.All.Count; i++) { var descriptor = DushMaterialCatalog.All[i]; OnMaterialCountChanged(descriptor.Kind, GetCountByKey(descriptor.Key)); } } }