using System; using System.Collections.Generic; [Serializable] public class StoreOwnershipEntry { public int storeItemId; public bool owned; public List unlockedStorySonIds = new List(); } [Serializable] public class StoreOwnershipPayload { public int version; public long lastUpdatedUtcTicks; public List entries = new List(); } [Serializable] public class StoreOwnershipEnvelope { public string payload; public string signature; }