using JetBrains.Annotations; using UnityEngine; using UnityEngine.UI; public class fatherItemPrefab : MonoBehaviour { [Header("objects")] public GameObject father_obj; public GameObject son_obj; [Header("father info")] public Image father_img; public Text father_name; public Text father_description; public Image boarder_img; [Header("son info")] public GameObject son_prefab; public GameObject son_prefab_toPut; }