# EChart ## Description Brief description of your plugin functionality. ## Installation 1. Import the package into your Unity project 2. Follow setup instructions below ## Usage Describe how to use your plugin here. ## Recent Changes - Series data model: `SeriesData.value` is now the primary numeric value (migrated from legacy `y`). `x/y/z` represent coordinates. - Editor: JSON Injection panel updated (Feed Mode + Datas Format presets, optional API Envelope wrapper, ApplyToChart, dropdown icons). - Editor: shared icon loader refactored to `EnsureSharedIconsLoaded()`. - UI: Library/JSON panels widened slightly for better readability. ## Developer Notes - [Free vs Pro Split](./FreeProSplit.md) ## Directory Structure - **Materials/**: Material assets - **Textures/**: Texture assets - **Scenes/**: Example scenes - **Scripts/**: C# scripts - **Prefabs/**: Prefab assets - **Animations/**: Animation clips and controllers - **Audio/**: Audio clips and mixers - **Editor/**: Editor scripts and tools - **Resources/**: Runtime loadable resources - **Documentation/**: Additional documentation ## Version 1.0.0 ## Author Your Name